Recompiled "c_heavy_arms" using the original SMD file.
Split both VPK files into seperate packages.
Figured out why the original SMD was not working initially. After finding that out I recompiled this for the original SMD so that the hands would function identically to those found in default TF2. The hands are actually a seperate texture than the arms. Using "hvyweapon_hands_sheen" in the .QC file on the same lines as "hvyweapon_hands" with the original SMD worked and heres that product.
Split the mod into two VPK's for World and View models.
Figured some people might not want the world model.
These are fists made by me to resemble the Bucket Icon fists from before the c_items system was put in place. This comes with textures for the world model of the heavy as well for consistency. Textures for the Cursed Soul and Uber are included alongside them. I also removed the rim lighting from the fist textures since the Bucket Icon doesn't have any rim lighting.
These function with ALL the weapons heavy has, I made sure of it. If you find any weapons it doesn't work on let me know.