I checked it out and the touchups look really great. But the only gripe I have is with texture sizes of bighandle.bmp, hand.bmp and thumb.bmp. Though they have been upscaled, the new sizes are not in powers of 2. The HL engine internally converts them as such and this results in loss of quality. Suggestion is to scale the UV maps and bitmaps accordingly or add some wasted space to adjust.