Classic HECU

A Skin Mod for Black Mesa

This skin inspiration is from half life

Files

Posts

  • [ThatGenericPyro] avatar
    [ThatGenericPyro] Joined 4y ago
    u wot m8?
    245 points Ranked 17450th
    11 medals 3 rare
    • Returned 1000 times Medal icon
    • 8-14 Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • 8-14 Entries! GameBanana’s Christmas Giveaway 2017 Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • Thanked 5 submitters Medal icon
    3mo
    Eh... Your Opposing Force one is better.
    • Agree x 1
    WATCH THOSE WRIST ROCKETS!
  • [12K] Driver Nephi avatar
    [12K] Driver Nephi Joined 1y ago
    Offline
    466 points Ranked 10382nd
    10 medals 2 rare
    • Submitted 50 Skins Medal icon
    • Returned 1000 times Medal icon
    • Submitted 10 Skins Medal icon
    • Returned 100 times Medal icon
    • One month a member Medal icon
    • Submission featured Medal icon
    3mo 3mo
    Right...I see that you tried to Re-do the Classic Hecu Marine on Black Mesa,You tried to Copy his "Cloth" Style and tried to make the most Close possible to the Classic Marine,But you did a bit of Mess after All,As I see on the Texture Sheet you Just Putted Solid Colors,Gray,Black,and White,And on those Textures Sheet you didn't even Edited Them as I see,You could just put the Edited Textures on the Download,Not the ones that you Edited,That did the Download be More "Heavy" for the Submission,Making the most of the Textures,Useless.

    I saw that you didn't messed with the Normal Map,But It just Look's like that you removed all the Detail of the Soldier of Black Mesa,It look's really Flat Now,Unless some parts of the Diffuse of the Texture Sheet "Body.vtf",You didn't mess with the .VMT Too,But the Phong as I see is Disabled,on the Screenshots,and the Bumpmap too (Normal Map) making the Skin more "Low-Efforted skin".

    And no,that's not a Recolor,It's everything,Unless a Recolor,You just putted Solid Colors on it and removed the Cloth Folds of the Default Texture,and on a resumed-way the Skin look's like a Flat poorly made texture.
    If you wanted to make you Skin more realistic you could put 2048 Image Resolution on the Texture Sheet to everyone see the "Details" But to be honest there is no Details as I see here on the screenshots.
    You should fix you Credits too,Put the Original Author "Valve" Skin Creator "You" and some Extra Things.

    EDIT: https://gamebanana.com/skins/160751
    Wut...2 classics ones?

    3.3

    Gangrel

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Original Authors
Andymike op
Andymike op Joined 10mo ago
Offline
276 points Ranked 15654th

Submitter

Andymike op avatar
Andymike op Joined 10mo ago
Offline
276 points Ranked 15654th

Andymike op
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

Attributes

Aesthetic
Default
Development State
Final
Animation
Default
Texture
Recolor
Model
Default

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 20 Downloads
  • 842 Views
  • 2 Posts
  • 3mo Submitted

Scores

23 bScore
3.3 Rating

1 voter

Sign up to access this!

More from Submitter

More NPCs Skins

bcp.crwdcntrl.net tracking pixel