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Lurking Leigonnaire in first person view

A Skin Mod for Team Fortress 2

I edited the viewmodels according to tyfoon's instructions. (Btw thanks to tyfoon this is possible, go check his mods out https://gamebanana.com/members/1518861.) I ran into a problem where the Legionnaire is not a full rectangle so I had to pull a fixing the car on a budget and fill it in with a marker. It's not that noticeable but it's defiantly more noticeable in the BLU team texture file. As always, enjoy.

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  • BlackWingNB avatar
    BlackWingNB username pic Joined 4y ago
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    Now here is my question. Is this compatible with reanimation mods? I use the Lurking Legionnaire and Paysus' spy animations and being able to see more than just the stock suit in first person would be nice.
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    Mantra
    Ech
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  • Tyfoon avatar
    Tyfoon username pic Joined 4y ago
    Nicht Hier
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    Tyfoon avatar
    Tyfoon
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    This mod isn't too bad. I wouldn't say this is a 10/10, but definitely not bad at all.

    Just a side note: I think you would want to change the "Original Idea" author group to something else, considering I'm not the first person in the TF2 community to make first person mods for cosmetics. Of course, I do appreciate the credit!
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  • ficool2 avatar
    ficool2 username pic Joined 5y ago
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    access_time 2y
    Looks ugly honestly, mainly because of the resolution and compression. You need to redraw the texture.
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  • BackwardsBallcapBoy avatar
    BackwardsBallcapBoy username pic Joined 3y ago
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    access_time 2y
    I also spent half of an all nighter working on this one so some criticism would be appreciated.
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    Mantra
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BackwardsBallcapBoy avatar
BackwardsBallcapBoy username pic Joined 3y ago
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Tyfoon avatar 105th Inc. Flag
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105th Inc.
Tyfoon username pic Joined 4y ago
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105th Inc. Flag Affiliation: 105th Inc.
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Instructions for modding

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BackwardsBallcapBoy username pic Joined 3y ago
Kill Me
4,834 points Ranked 1442nd
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BackwardsBallcapBoy

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Player Model icon Player Model
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Spy icon Spy

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Custom
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Final
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Default

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