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HD Remake Barrels

A Skin Mod for Half-Life 2

Updates

Update #2
  • Improvement Added new version of flammable barrels
  • Addition Added plastic barrel model
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JersonGaming
1mo
Update #1
  • BugFix Fixed missing sounds in Episode 1 & Episode 2
  • BugFix Fixed textures of crush barrel in Episode 2
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3mo
Replaces Barrels on the HD version + Added sounds of physical interaction with explosive barrels (bursts of liquid). 

There are 4 options of textures to choose from: in English (Old & New Exp. Barrels) and in Russian (Old & New Exp. Barrels).

Instructions for installing inside archive.
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  • 5dEdited 5d
    DCS avatar
    DCS Joined 8y ago
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    I don't know why this and ammo box remakes don't work :( I see the default model
    DIEGO CLAUDIO SERGIO
  • 1mo
    Не думал сделать ремейк транспорта?
    Bananite
  • 1moEdited 1mo
    Muh_Face avatar
    Muh_Face Joined 5y ago
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    My jaw dropped when I saw the new barrels.  Familiar, yet all new.

    You are one of if not THE greatest modder for HL2.  Please keep doing these.

    Also I like how you added the Northern Petrol logo for continuity.

    Do you think you could make the generic barrels use the same model as the explosive one so they match?

    10

    Bananite
  • 1mo
    Kayf - Poc avatar
    Kayf - Poc Joined 7mo ago
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    Ммммммм.... секс!

    10

    Фанни Рашн Гай! avatar
    Mantra
    Фанни Рашн Гай!
  • 1moEdited 1mo
    Reverend V92 avatar
    Reverend V92 username pic Joined 8y ago
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    This barrel not only looks good, but it sounds good as well.

    Models

    The model is hands-down better than the default barrel model, and it's even better than the previous replacement I had been using.

    The model has detailed flanges, caps, and rims, and all around looks wonderful:



    Model Rating: 10/10

    Textures

    The textures, as shown abouve, are also completely fitting, and look fantastic as well.

    The textures use a 2048x2048 texture map, as compared to the default barrel's 512x512 map. They also use a unique UV map, as this is a completely new model:



    While this does mean that your favourite barrel textures will not natively work on this model, if you take the time to make them for this new UV map, it will be worth the effort.

    I actually looked at the shaders for the barrels, and edited them slightly to see if anything would make it better or worse. Default on left, edit on right:



    The shaders as they are now include a diffuse, a bump map, and a phong setting. Even without a detail map, these textures look very fitting, and very nice. A detail map might be able to add more detail to the shader, but overall it performs and looks excellent without it.

    Texture Rating: 10/10

    Detail

    The detail on these is superb. Enough said.

    Detail Rating: 10/10

    Realism

    As you can see, these look very much like a real-world rusty 55 gallon drum.

    Example 1 - Example 2 - Example 3

    The model as it compares to the real-world counterpart, is spot-on.

    Realism Rating: 10/10

    Sound

    The add-on, not content to just replace your barrel, and not content to replace the texture as well, also comes with a custom sound replacement. When you pick up the barrel with the Gravity Gun, you can hear sloshing inside of it, which is a great touch. It reminds you that these explosive barrels aren't empty, and that they have something combustible inside that makes them go boom.

    Sound Rating: 10/10

    Overall

    As it turns out, this mod had a good deal of thought put into it compared to most other barrel replacements. From the complete model re-work, the brand new textures, and the
    coup de grâce of the new sounds, this is a must-have mod in my book, and makes any other barrel replacement thus far I have found nowhere near as cool.

    Overall Rating: 10/10

    Total Rating: 10/10

    10

    Source Engine Wizard avatar
    Mantra
    Source Engine Wizard
  • 2mo
    NightBerkut avatar
    NightBerkut username pic Joined 3y ago
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    Красота.

    10

  • 3mo
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    Thunderkeil Joined 4y ago
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    It looks good but there's a few small notes I'd like to make

    > the red diamond has very sharp edges, as opposed to the original texture where it looks ''painted on'' because the white areas shine through, implying the paint is layered - yours does not have this, making it look somewhat.. synthetic? artificial? Not really finding the right word here but I think my point is clear.

    > the white is too bright. Very concise on this one, it's too clean. That goes for the red areas too but more so for the white part. The barrel has quite a bit of wear and grime overall, which makes it quite unreasonable that part of it would still remain so unaffected. It looks nice in your render but in the screenshots it just doesn't come through very well.
  • 3moEdited 3mo
    Damn nice. Could you compile these also for cs source?

    10

  • 3mo
    Kayf - Poc avatar
    Kayf - Poc Joined 7mo ago
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    Е апдейт)))))))))))))

    10

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    Mantra
    Фанни Рашн Гай!
  • 3mo
    Crawfishness avatar
    Crawfishness Joined 6y ago
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    Is it normal that the contrast and saturation look boosted on the new barrels in the photos, but the colors look relatively the same in the model preview? 
    I DON'T HAVE A 30 CHARACTER TI
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JersonGaming username pic Joined 2y ago
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Model, UV, Textures, Sounds, Scripts

Submitter

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JersonGaming username pic Joined 2y ago
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JersonGaming

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Category

Attributes

Aesthetic
Realistic
Development State
Final

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  • Today's Pick Dec 20 2017

Stats

  • 1,607 Downloads
  • 6,660 Views
  • 47 Posts
  • 4mo Submitted
  • 1mo Modified
  • 1mo Updated
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