Hylian Knight

A Skin Mod for The Legend of Zelda: A Link to the Past

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Updates

Color Palettes Fixed 1y
  • Optimization Corrected the Palette. For those unaware, some NPC's and objects in the game also utilize parts of Link's Palette & this change has stopped them using the false colors.
  • Improvement Corrected and implemented proper use of the glove palettes. For example, the gloves will change grey-white once you have acquired the Power Gloves.
ZSpriteTools can be used to view animations & different palettes. (Green, Blue, Red Tunic variants & the bunny)

Suit up! This is my second custom sprite for ALTTP. I hope anyone who uses this enjoys it! Lore friendly!

The .ips files included are for patching your ordinary ROM with.
The .zspr could be patched onto any ROM, including one from the randomizer, but this sprite will likely be available on the randomizer website in time requiring zero hassle.

Feedback is absolutely appreciated, feel free to ask questions.
This sprite may receive changes in future.

  - Bunny / Dark world form.

For Installation instructions see the download page or README.txt in the download itself.

Files

  • knightspritepatch_19806.zip 1y Fixed Palette & Gloves Version (1.1)

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Credits

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InTheBeef avatar
InTheBeef username pic Joined 3y ago
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Spriter, prepared all files, etc.
Tools & Special Thanks
YY
YY-CHR Tool
Sosuke3
ZSpriteTools & PaletteCreator
ALTTP Randomizer's Sprite Dev Community
Feedback and assistance.

Submitter

InTheBeef avatar
InTheBeef username pic Joined 3y ago
Offline
2,478 points Ranked 20068th
12 medals 1 rare
  • Reached 50 subscribers Medal icon
  • Reached 10 subscribers Medal icon
  • Submission featured Medal icon
  • One month a member Medal icon
  • Received thanks 5 times Medal icon
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InTheBeef

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Development Info

Notes
2-3 Days straight of making custom body sprites mainly in YY-CHR. PaletteCreator is used to create the custom palettes (G,B,R Tunics and Bunny). 

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Category

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Attributes

Texture
Animation
Default
Development State
Beta
Aesthetic
Pixelated

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