Yogensia's Crowbar Animation (Update)

A Skin Mod for Half-Life 2

Updates

SkinParentSubmitterStats
  • Removal Delete the Sawblade
Version 2
Yogensia's Crowbar Animation (Update)
Lynx9810 avatar
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Lynx9810 username pic Joined 4y ago
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Yogensia's Crowbar Animation

WHATS SUP !

Hello First time posting HL2 Mod :) , most people know me as well as an animator for CS:Source Mod now im trying to animate HL2 too... so yeah , not my best animation over all but i try my best ! ... So

=====================================

Feature :

- Using  Yogensia Awsome looking Crowbar model !
- the animation Sync with the sounds and the new engine game or what it is ... works online ? idk i didn't test it but i hope so 
- Works in HL2 ep 1 and ep 2 
=====================================

you can skip to the real preview at 0:56 

VIDEO


sorry for bad editing video :D just messing around with video editor !

THANK YOU !

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  • genysis avatar
    genysis Joined 6mo ago
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    6mo
    the swing animation doesnt work please help!
    Bananite
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    Reverend V92 username pic Joined 8y ago
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    7mo 7mo
    Although it is fun to use, and looks nice, it is not without problems.

    Model

    The model is a decent model that retains the feel of the default crowbar, while adding a few changes. There are two versions; one which looks like the original crowbar, but with a rubber grip on the handle, and another version which adds a big-ass saw blade on it like it's Mad Max or Borderlands.





    While the bladed version is nice to have an option for change, it is not subjectively something I would use; however I could see it being used by some who like the more "metal" aspect of hitting people with a saw blade.

    Unfortunately, the mod does not include a world model. Although the crowbar is typically only seen once in the game, it would still be nice to have included. The lack of a world model means it is not suitable out-of-the-box for multi-player like HL2:DM or Synergy.

    Model Rating: 7/10

    Textures

    The textures on the model look nice, but come with a few errors that are spit in the console quite frequently:



    These errors stem from the fact that out-of-the-box, the shaders are trying to call upon the "BloodyHands" proxy used in Black Mesa that creates this effect:



    This would be fine if this was a Black Mesa mod. It is not.

    A small oversight, but a preventable one that puts these errors into the console on every map load.

    Ultimately, while the textures look decent, this annoying error does detract from the overall feeling of quality.

    Texture Rating: 9/10

    Animations

    The animations for the weapon are a bit more rewarding than the vanilla animations, as it feels like you're actually putting your weight into the swings:





    From use, it appears that there are 3 hit animations, and 2 miss animations. This is a normal amount of animations for such, and does not provide too much variety, but still provides a normal amount.

    The hit animations do feel a bit more rewarding than the vanilla animations, but the small range of variety does mean that they get repetitive very quickly during melee brawls.

    Animation Rating: 8/10

    Sounds

    This is where the mod really starts to have trouble. The mod includes a modified set of script files; the main one being a modified version of the manifest which breaks any other skins that use their own modified version, as well as completely breaking the sounds in Episode 1 and 2. On startup, the console also has these errors:



    The script is modified solely to add a draw sound to the crowbar. I was actually able to modify the script to where it no longer needed the modified manifest file, and had not only the custom draw sound working, but had the episodic sounds working as well. This was done by editing the included scripts/weapon_crowbar.txt file and appending this line to the bottom:

    sounds_crowbar
    {
        "preload_file"        "scripts/sound_weapon_crowbar.txt
    }


    After suffixing these lines to the end of the weapon_crowbar script that is included, and deleting the custom scripts/game_sounds_manifest.txt file, the weapon worked as intended in both HL2 and the episodes, and preserved the episodic sound files.

    Because of this massive game-breaking error that requires the user to fix it themselves, I am unable to give the weapon a good score based on the sounds alone, considering this was all caused by a custom draw sound.

    Sound Rating: 1/10

    Originality

    It's not the most original idea; replacing a crowbar with another, slightly different crowbar. The originality isn't the intended purpose, from what I can tell. Instead, it was someone else doing a personal take on how they would make the crowbar. It is different by putting a saw blade and a grip on it, but not much else.

    Originality Rating: 5/10

    Functionality

    Unfortunately, because of the game-breaking sound bug, the functionality outside of HL2 is non-existent as it comes. You have to edit it yourself to make it work, which means it is not functional. Combined with the other errors that are printed to the console, and the functionality is again suffering because of it.

    Functionality Rating: 1/10

    Overall

    Although the weapon has decent animations and is a slightly different take on the classic crowbar, the sound breaking bug and the texture errors make the overall mod quality suffer.

    Overall Rating: 5/10

    Total Rating: 5.14/10

    5.1

    Source Engine Wizard avatar
    Mantra
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    JackRipah Joined 5y ago
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    8mo
    World model, please!
    Bananite
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    Doctor Twilight Joined 2y ago
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    11mo
    what about pistol remake?
    I Hate My Life.
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    11mo
    Wow. Will you make more skins for HL2?

    10

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  • Mr.KeybOred avatar
    Mr.KeybOred username pic Joined 3y ago
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    11mo
    Am I dreaming? 0_0

    10

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    Don't judge.
  • Saghen avatar
    Saghen username pic Joined 5y ago
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    11mo
    Flip the normals. Phong is too sharp.

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    3D Artist or something
  • JimmyCognitti avatar
    JimmyCognitti Joined 4y ago
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    11mo 11mo
    I just noticed that one of the skin scripts (Game Sounds Manifest.txt) is bugging speech in Ep2.
    Removed it and things went back to normal.
    BTW, this skin includes both regular and sawblade crowbar, so people know.

    10

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    Echelon5 Joined 8y ago
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    11mo
    Nice anims but definitely needs a version of just the regular HL2 crowbar. The sawblade is an eyesore.
    Bananite
  • Doctor Twilight avatar
    Doctor Twilight Joined 2y ago
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    11mo 11mo
    can you remove the left hand? it looks like gordon wants to throw the crowbar
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    I Hate My Life.

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Lynx9810 avatar Cell 1 Flag
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Lynx9810 username pic Joined 4y ago
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Animation/Compile
Unknown
Deploy sound (Tell me in the comment if u know)
Valve
Sounds
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Lynx9810 avatar
Lynx9810 username pic Joined 4y ago
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Cell 1 Flag Affiliation: Cell 1
14,609 points Ranked 316th
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Game

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Category

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Crowbar icon
Crowbar
Super-category
Weapons icon
Weapons

License

Attributes

Model
Custom
Texture
Custom
Animation
Custom

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Stats

  • 1,197 Downloads
  • 6,079 Views
  • 29 Posts
  • 11mo Submitted
  • 11mo Modified
  • 11mo Updated

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  • Best of Yesterday Nov 14 2017
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Scores

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9 Rating

12 voters

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