HD Remake Combine's Lock

A Skin Mod for Half-Life 2

Updates

SkinParentSubmitterStats
  • Improvement Added wires to model
  • Addition Added alternative texture - rusty
V. 1.2 1y
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Replaces Combine's Lock on the HD version. There are 4 variants of models: 
-English;
-English (Rust);
-Russian;
-Russian (Rust);

Instructions for installing inside archive.

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  • GeneralEcchi avatar
    GeneralEcchi username pic Joined 6y ago
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    11mo
    BERRY nice

    9

    Ich Will avatar
    Mantra
    Ich Will
  • JP77 avatar
    JP77 Joined 4y ago
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    12mo
    Muito bom

    10/10
    Bananite
  • navysealguy3 avatar
    navysealguy3 Joined 7y ago
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    1y
    I like everything, HOWEVER, Maybe add some shading
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    Mantra
    Super cool guy
  • calinator666 avatar
    calinator666 Joined 8y ago
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    1y
    The texture itself is great but it looks like your normals have a classic case of white alphas. By default source reads the alpha channel of your normal map as a specular map. Your texture is unusually shiny because source doesn't have any information to read. Don't be discouraged though, other than that you've been putting out some really high quality reskins lately.
    Bananite
  • Ethan the Pepe avatar
    Ethan the Pepe Joined 3y ago
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    1y
    Amazing but a version minus the semi-cheesy text would be even nicer
    THAT'S A LOTTA DAMAGE
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    OneFreeman username pic Joined 2y ago
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    1y
    This is amazing!
    Nice work. :))

    10

    Bananite avatar
    Mantra
    Bananite
  • [PRince_4] Sharma avatar
    [PRince_4] Sharma Joined 2y ago
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    1y
    Did you fix your .vmt problem?

    And do you take requests cause i have some... Models that needs improved diffuse...

    9.9

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    Mantra
    Slicin' My Way 2 TOP!
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    AR-11319 username pic Joined 2y ago
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    1y 1y
    Jerson are you only planning on doing props later on into these or will you also throw in npcs here and there?
    GB Lurker
  • JimmyCognitti avatar
    JimmyCognitti Joined 4y ago
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    1y
    Wow! It looks great! (and the original looks so crappy in comparison).
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    KonataHamster Joined 8y ago
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    1y
    Good, very good.

    Although, I feel "Made by the combine" is a bit cheesy. I doubt the combine market their stuff. I think the model number should be "Unit Number" to suggest the combine have a wireless ability to remotely lock and unlock them, giving purpose to designation numbers. 

    I'm not crazy about the sheen, I can't tell if that's phong or improper smoothing of the model, I know the combine have a sleek techno metal motif but their stuff is usually iridescent and more matte, not chrome shiny. Shiny plastic-like is more of the aperture science motif, in my opinion. Combine are militant, bio-mechanical, matte-iridescent, techno-vikings.

    In other words I suggest marking the faces flat, and relying on something such as phong in the textures to make your sheen. I'd also suggest some use of $detailtextures to give it a little weathering, a lot of these locks are outside further on in the game. But that's just me, I'm sure I'm outnumbered in my opinion, as always. 

    BUT it is more than I've seen before so I can't really be picky, now can I?
    • Agree x 1
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    Mantra
    Oversensitive sociopath

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JersonGaming username pic Joined 3y ago
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Modeler, UV modeler, Texturer

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JersonGaming avatar
JersonGaming username pic Joined 3y ago
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JersonGaming

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Attributes

Model
Custom
Texture
Custom
Development State
Final
Aesthetic
Realistic

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Stats

  • 1,596 Downloads
  • 6,078 Views
  • 28 Posts
  • 1y Submitted
  • 1y Modified
  • 1y Updated

Featurings

  • Today's Pick Oct 4 2017

Scores

84 bScore
9.3 Rating

15 voters

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