Note: The video you see here is an older version of this edit.
This is my first edit of a character in MUGEN, it took me about 3 months to improve this character, there are somethings I don't like about this character, but otherwise I'm pretty proud on how it came out! I used whatever I can, but hopefully it's good enough for all of you. Changes are like:
-Compatibility for WINMUGEN. (Well, not anymore as you need to remove code mentioned in the readme.) -Palettes are changed a bit. -Some extra palettes. -2 new moves and hyper moves. -Extra sounds. -New hitsparks. -1 recoded hyper move. -A 2nd style that can be accessed through the .def file. (Incase it didn't make it in the .def file, replace cns = flowey.cns and st = flowey.cns with cns = floweyUT.cns and st = floweyUT.cns) -And more in it's readme.
Nice edit, Derpy Sponge! Although, can I suggest that you balance out the power of the supers? The friendliness pellets when used in air and up close to the opponent drains all their health away. When it's used on the ground, it takes away a massive amount anyways. I feel that the bombs could be a tad bit nerfed. And the Photoshop Flowey super does around half of an average character's health. Can you please fix this in a future update?