DoD:S M1a1 Thompson

A Skin Mod for Battlefield 2

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Step#1: Open the .rar/.zip file
Step#2: Extract ALL!!! contents from Menu_client.zip into your BF2 Menu_client.zip file
Step#3: Extract ALL!!! contents from Objects_server.zip into your BF2 Objects_server.zip file

*DO NOT, I REPEAT, DO NOT forget to extract the "Effects" and "Ammo" folder as well otherwise it'll crash
or the weapon will not fire any bullets!!! <~ You have been warned

*Audio related bug fixes: Edit your BF2 Audio settings and change the Sound Quality to "medium"
and click "Enable EAX" and your Audio Renderer set to "Software"

*** You can Edit your Soldier's Kits by going here: Object_Server.zip\Kits\... from here, choose from
any of the Factions that you want to put this addon in, i.e. ch\CH_Assault.con... etc.

~~~~~~~ ENJOY :D ~~~~~~~~~~~

CREDITS:
MESH HACK: PONYSAURUS_REX
ANIMATIONS: Develop013, Chuc, (& Me for the animation editing :3)
MODEL\SOUND\TEXTURE: Valve

Ponysaurus Rex Youtube...

https://www.youtube.com/channel/UC69wouQIy7ZRpagX9...

Ponysaurus Rex Moddb Profile...

http://www.moddb.com/members/ponysaurus-rex

Files

Posts

  • 20d
    Where do i have to extract the "Effects" and "Ammo" folders into? and by the "Ammo" folder you mean the one inside the "Weapons" folder?
    Bananite
  • 5mo
    One thing that always i do before installing Pony's weapon is : changing the damage for balancing purpose :).

    Cool weapon, using for my current US AT Kit.
    Taking heavy fire!!

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Credits

Key Authors
Ponysaurus_Rex
Exporter/Mesh Hacks/Tweaks
Develop13
Animations
Chuc
Animations
Original Authors
Valve
Model/Sound/Textures

Submitter

MasterChiefRulZ avatar
Member Joined 4y
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Category

Attributes

Model
Custom
Texture
Custom
Animation
Custom
Development State
Final
game
Day of Defeat source
era

Stats

Posts
4
Views
1,078
Downloads
236
Total Downloads
236
Date Added
5mo
Date Modified
5mo

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