Removed the Colt M16A2 and replaced it with it's elder brother the M16A1 from HOENE, because I kinda find it unfitting in the game.
German Panzerschreck hands are now fixed back into DOD arms. No more HEV hands.
A new alternative for the Colt M1911: Iono's and Wannabe's Colt on Ghost Ops, also from HOENE.
My very own birthday special.
Posted by %%sgt.vodka%%Barney's Gudeberg, winter_city and Mesabase.
Please, tell me the map names where you made screenshots.
Posted by Prodigal ProvidenceShitty people who thinks that them are lawyer of this site, or that imposes their tastes in others will be always around here... Don't take seriously anything said by those pointless people. Just do your own, and always, do your best :)
Posted by ElektroModWell that's the standard of TFC, right? I made the teamcolours my first priority in making this pack. It's a big must.Posted by Prodigal ProvidenceWith saying "different textures" I mean different colors xD
As for fixing UV map misalignament just select the part of the model that you want to fix and press ctrl + t in MS3D, that will open a windows showing the texture and the UV Map, move the UV map until it matchs with the texture and then save the .smd file, that's all, pretty easy! :D
And you compiled a lot of stuff, please tag yourself as creator, not redistributor ;)
Posted by Prodigal ProvidenceWith saying "different textures" I mean different colors xD