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SIG SG552

A Skin Mod for Left 4 Dead 2


Hello everyone! Why not to replace SG552 with....SG552? Original version of this compile was made for Desert Rifle, however I got tons of requests to make it for this hidden weapon. Since original weapon is an SG552, no additional sounds included. Enjoy! 

PM me plz if you want to use this model for any other skin. 



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  • [PRince_4] Sharma avatar
    [PRince_4] Sharma Joined 4y ago
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    Posted by KonataHamster

    Ooooh not every day you see an Elcan sight
    They're usually overshadowed by the ACOG mafia.

    Where are the ACOGs?



    Slicin' My Way 2 TOP! avatar
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    Slicin' My Way 2 TOP!
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    access_time 4y
    Ooooh not every day you see an Elcan sight
    They're usually overshadowed by the ACOG mafia.
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    Mantra
    Oversensitive sociopath
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    Posted by Krycek

    Posted by Thanez

    Some solid work here, nicely done. I'd take another look at those shaders tho, it looks very glossy ingame compared do the render.
    It's still a problem for me to pick optimal values of spec/gloss that might look good with Source's envmap/phong. Thx though. :)

    P.S.

    Gimme your ACOG, pleeeaseeee!
    I just pick a location that has similar lighting as a reference I can find that shows reflections doing their thing, then scale it while i'm ingame. Then I move onto other areas to see if it looks good there too, optimize, call it done. 
    This works for me because I texture one material at a time. All textures for all materials are just overlays ontop of a flat value fill layer in PS, so fucking around with the values is ez-pz-save.

    My ACOG sucks, but you can find it here if I remember correctly: http://secret.thanez.net/backup/sg550s-sg551-sg552-acog.rar
    I forget who made the model though :|
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    Really Cool!
    Like it!
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    Posted by Thanez

    Some solid work here, nicely done. I'd take another look at those shaders tho, it looks very glossy ingame compared do the render.
    It's still a problem for me to pick optimal values of spec/gloss that might look good with Source's envmap/phong. Thx though. :)

    P.S.

    Gimme your ACOG, pleeeaseeee!
    By all means.
    URL to post:
  • Thanez avatar
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    Thanez Damage Inc. Flag
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    Some solid work here, nicely done. I'd take another look at those shaders tho, it looks very glossy ingame compared do the render.
    sup m8
    URL to post:

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Krycek avatar 586 Studios Flag
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586 Studios
Krycek username pic Joined 11y ago
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Rifle model+textures; Grip model+textures; Compile;
pizzadesu
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ELCAN model+textures;
Original Authors
TRIPWIRE
KF2 AK12 FPS Animations
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Lt. Rocky
Lt. Rocky Joined 6y ago
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Porting KF2 AK12 animations to L4D2

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Krycek avatar
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Sig SG552 icon Sig SG552
Super-category
Rifles icon Rifles

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Custom
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Custom
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Imported
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Beta

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