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Nightmare HD - A Skin Mod for Counter-Strike 1.6

Updates

1.1 4y
  • - ct arms
I present to you a new skin Nigtmare on it cs ak. I wanted to say that I have permission from RoOTns to rework the model. I encourage you to evaluate. Thanks.

UV chopping  Tutorials link

 If you want more skins subscribe me.

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  • Sowa Games avatar
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    yes :(
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    Posted by ~Mc3

    Posted by youthfive

    Posted by ~Mc3

    i would recommend baking some ambient occlusion and maybe adding some fake or baked lighting?
    Maybe you'll be laughing hard. What does baking means..?


    hahaha. It means to save the lighting (or some other sort of information, like normals or curvature)  on a texture

    you might want to watch this video by Gleb Alexandrov for a nice and quick explaination: https://www.youtube.com/watch?v=PeogP2uIEZU
    There are many things that can be baked so maybe you can find some material about baking right here on gamebanana, on the tutorials section. I'm sure you can do a few google searches if you want to learn more.

    Thanks. I've started compiling 4 months ago, so I don't know some term of modeling. I'll try to learn more :)

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    Posted by youthfive

    Posted by ~Mc3

    i would recommend baking some ambient occlusion and maybe adding some fake or baked lighting?
    Maybe you'll be laughing hard. What does baking means..?


    hahaha. It means to save the lighting (or some other sort of information, like normals or curvature)  on a texture

    you might want to watch this video by Gleb Alexandrov for a nice and quick explaination: https://www.youtube.com/watch?v=PeogP2uIEZU
    There are many things that can be baked so maybe you can find some material about baking right here on gamebanana, on the tutorials section. I'm sure you can do a few google searches if you want to learn more.

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    Posted by ~Mc3

    i would recommend baking some ambient occlusion and maybe adding some fake or baked lighting?
    Maybe you'll be laughing hard. What does baking means..?

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    i would recommend baking some ambient occlusion and maybe adding some fake or baked lighting?
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    4y
    try to play around a bit with textures in photoshop,you lost a lot of details here :/
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    Textures are so clear...
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    Thanks
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    IM NOT HERE -_-
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    not bad
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    keep calm & play cs 1.6
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    Better if you use 2nd screenshot as the render pic.
    I'll test in game, looks good as usually.

    Edit: Very sharp and detail, even you chop the arm too, which is nice. Maybe you can add some bump on texture. Overall, nice :)
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