If some parts on the model is bright, mostly the hat in this case, it will happen because of the stage's lighting and not because of the material. Then again, I hate material editing so it's not that perfect.
I tried rigging the skirt to the legs but it looked weird and I didn't like it, so I rigged it to Robin's coat thing instead. So expect the leg to clip through it.
Since FemRobin has no long hair bones (which is a shame), MAGES.'s hair will be static and clipping too. Her bangs are rigged though.
To use it on a Male Robin slot: Extract all of FemRobin's files (for example all the files inside c01 folder in Sm4shExplorer) and put it over a Male Robin slot. Or you could just take the L01 folder in the download and rename it to c00 (Thanks Tsunami229). Works the same way if you're going to use extra slots.
Misc. I've been working on this since late August when model importing became a thing and progressed on it very slowly. My rigging skills isn't the best thing ever nor is it bad, I tried the best I could.
Since I have more knowledge on importing now, I can make imports much faster. I'll probably do more Neptunia stuff, but next time, I'll try not to make another WIP thread and not update it for months (unless I really have to for some reason). I'll just keep it a secret.
Well, this is interesting. MAGES. is the first Neptunia character to be added into Sm4sh. Looks okay from the screenshots but I don't think I'll install it, since the friends I play Sm4sh with don't really know Neptunia that well (one's played like the first 30 minutes or so while the other has no idea what it is). :P