Majin Camo (DBZ Themed) (UPDATED)

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UPDATE!: I have added a preview in Create-A-Class menu as well as attempted to increase texture resolution. If anyone else has problems with this camo, please let me know and i will attempt to fix them.
This is a camo themed around the Dragonball Z character Majin Buu. Feedback is welcome but please be kind, this is my first camo for MW2. Also, before posting or rating, I ask that you try it on a few guns in-game yourself. I won't remove your post if you don't, but these screenshots don't do it justice. I've seen it look better on guns being used by other players. Sadly i could not use them for the screenshot as i am a noob and either didn't have the gun unlocked or had the gun but did not have access to the camo on said gun. it would seem there are certain guns this camo doesn't work on. I cannot identify all of them, but i know that the PP2000 and Spas-12 do not load this camo. I have plans to revise this in the future when i am a better skinner. Finally, thank you to the creators of the Dragonball Series for creating something so awesome that gave me the inspiration for this camo.

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  • 1y
    Biotear avatar
    Biotear Offline
    Member Joined 2y
    669 points Ranked 6675th
    Posted by IFIW

    Posted by Biotear

    Posted by IFIW



    Enhance your Texture camo to minimum 1024x1024 (Max 2048x2048)
    Create a Create a class Camo Preview named weaponcamomenu_woodland.iwi with a 408x152.
    Thanks for the feedback! Didn't know that was possible so that's why it looks like it does. I'll be fixing it shortly!
    EDIT I have researched to see if i could resize the camo texture, and it would seem it will break the game if I try that. Also, i have recently been able to test it on a few other guns in-game and It looks nothing like your screenshots. My advice is check your game settings and adjust them as that seems to be an issue on your end. Also, you seem to be using some sort of HUD mod. While i don't know if those break compatibility with custom camos, it may be worth a try to disable it if adjusting game setting doesn't work. However, I will update the mod in a bit with a create-a-class preview.

    I'm gonna explain what's happening.

    I've posted two screenshot of your camo duplicated to be adapted to a camo texture who do 2048x2048 resolution so made by me, Just to show that your camo resolution is obviously too small, Just look at some others camo release on gamebana...Like you can see,Making a camo at 2048x2048 resolution will absolutely not break the game but making one with a bigger resolution will break the game of course. And fir the HUD mod,Is from my Hotline Miami Project No,Is not a publicity...I SAID IS NOT A PUBLICITY.

    OK, I will go look into that some more. Thank you for clarifying.

    A Real Vampire
  • 1y
    Ifiw. avatar
    Ifiw. avatar Offline
    Member Joined 3y
    Posted by Biotear

    Posted by IFIW



    Enhance your Texture camo to minimum 1024x1024 (Max 2048x2048)
    Create a Create a class Camo Preview named weaponcamomenu_woodland.iwi with a 408x152.
    Thanks for the feedback! Didn't know that was possible so that's why it looks like it does. I'll be fixing it shortly!
    EDIT I have researched to see if i could resize the camo texture, and it would seem it will break the game if I try that. Also, i have recently been able to test it on a few other guns in-game and It looks nothing like your screenshots. My advice is check your game settings and adjust them as that seems to be an issue on your end. Also, you seem to be using some sort of HUD mod. While i don't know if those break compatibility with custom camos, it may be worth a try to disable it if adjusting game setting doesn't work. However, I will update the mod in a bit with a create-a-class preview.

    I'm gonna explain what's happening.

    I've posted two screenshot of your camo duplicated to be adapted to a camo texture who do 2048x2048 resolution so made by me, Just to show that your camo resolution is obviously too small, Just look at some others camo release on gamebana...Like you can see,Making a camo at 2048x2048 resolution will absolutely not break the game but making one with a bigger resolution will break the game of course. And also the HUD mod,Is from my Hotline Miami Project No,Is not a publicity...I SAID IS NOT A PUBLICITY.

    1/10

    They're no Mantra here,Go away avatar
    Mantra
    They're no Mantra here,Go away
  • 1y
    Biotear avatar
    Biotear Offline
    Member Joined 2y
    669 points Ranked 6675th
    Posted by IFIW



    Enhance your Texture camo to minimum 1024x1024 (Max 2048x2048)
    Create a Create a class Camo Preview named weaponcamomenu_woodland.iwi with a 408x152.
    Thanks for the feedback! Didn't know that was possible so that's why it looks like it does. I'll be fixing it shortly!
    *EDIT* I have researched to see if i could resize the camo texture, and it would seem it will break the game if I try that. Also, i have recently been able to test it on a few other guns in-game and It looks nothing like your screenshots. My advice is check your game settings and adjust them as that seems to be an issue on your end. Also, you seem to be using some sort of HUD mod. While i don't know if those break compatibility with custom camos, it may be worth a try to disable it if adjusting game setting doesn't work. However, I will update the mod in a bit with a create-a-class preview.

    A Real Vampire
  • 1y
    Ifiw. avatar
    Ifiw. avatar Offline
    Member Joined 3y


    Enhance your Texture camo to minimum 1024x1024 (Max 2048x2048)
    Create a Create a class Camo Preview named weapon_camo_menu_woodland.iwi with a 408x152.

    1/10

    They're no Mantra here,Go away avatar
    Mantra
    They're no Mantra here,Go away

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Biotear
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