AMR-AT

A Skin Mod for Battlefield 2

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Hello everybody, here I am sharing with you one of my works. I've been working so long and hard on this release to make it the better I can. This is my second release so far and now, I want to introduce all of you to a bad guy weapon, I call her AMR-AT, an anti-tank rifle (This version don't exists in real life). It's a whole modification of AMR2.


Let me be straight with you: "No, you can't destroy a tank with a single shot", this is insane and no sense at the same time, but, YES YOU CAN DESTROY TANKS, shooting the correct parts, like it's tracks. Six shots (more or less depending where you're hitting) and the magic happens. Light armor, helicopter, even jets can also be damaged,some shots and you got it, but it's not easy as it looks, this AT rifle have no magazine, it is bolt-acion but one bullet at time, but I think you will enjoy shooting with this beast, the long range kills are the best. Comes with two options of MODEL and TEXTURE. Hope you really enjoy. One recommendation: Don't tweak the magsize or you will screw the animation chain and have an ugly result.

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  • 9mo
    CosmoBR1996 avatar
    Member Joined 9mo
    Hello. I'll be using the translator so I apologize for the bad English.

    I downloaded the mod and installed it, but I can not put the version with scop. The one I was able to install comes with iron sight.

    Could you tell me how to put the version with scop?

    Bananite
  • 1y
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    Posted by ErXHijacker

    Posted by Thunderkeil

    Posted by Ganryu

    This might sound like an odd thing to nitpick, but that bullet could really do with a bit of smoothing. You should probably also fix that gap between the shell casing and the actual bullet that can be seen in one of your screenshots, because that's a bit of a crazy gap you have going on there.


    The bullet? The entire weapon lacks smoothing.

    you know what is funny? I'm just a 2 months experience guy. I don't expect myself doing a work compared to the work of great names of GB community that have years of experience. There's a lot for me to learn. Even with my lack of experience, I tried a release for bf2 community on GB...

    Calm down bud, that wasn't meant as a jab to you

    Just thought it was weird he'd notice the bullet specifically, but not the rest
  • 1y
    ErXHijacker avatar
    Member Joined 4y
    447 points Ranked 9584th
    Posted by Thunderkeil

    Posted by Ganryu

    This might sound like an odd thing to nitpick, but that bullet could really do with a bit of smoothing. You should probably also fix that gap between the shell casing and the actual bullet that can be seen in one of your screenshots, because that's a bit of a crazy gap you have going on there.


    The bullet? The entire weapon lacks smoothing.

    you know what is funny? I'm just a 2 months experience guy. I don't expect myself doing a work compared to the work of great names of GB community that have years of experience. There's a lot for me to learn. Even with my lack of experience, I tried a release for bf2 community on GB...
    One Bullet at Time...
  • 1y
    Thunderkeil avatar
    Member Joined 4y
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    Posted by Ganryu

    This might sound like an odd thing to nitpick, but that bullet could really do with a bit of smoothing. You should probably also fix that gap between the shell casing and the actual bullet that can be seen in one of your screenshots, because that's a bit of a crazy gap you have going on there.


    The bullet? The entire weapon lacks smoothing.
  • 1y
    ErXHijacker avatar
    Member Joined 4y
    447 points Ranked 9584th
    Posted by Ganryu

    This might sound like an odd thing to nitpick, but that bullet could really do with a bit of smoothing. You should probably also fix that gap between the shell casing and the actual bullet that can be seen in one of your screenshots, because that's a bit of a crazy gap you have going on there.


    Thnaks Ganryu for the observation, I was already aware of the gap between the shell casing and the bullet, but the reload animation plays fast enough to make this unnoticeable. If you play with it you'll see. About the bullet smoothing, I'm working on it for 2 days, having some issues but I will upload soon a solved version of this release. 
    Anyway, thanks for the tips...
    One Bullet at Time...
  • 1y
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    This might sound like an odd thing to nitpick, but that bullet could really do with a bit of smoothing. You should probably also fix that gap between the shell casing and the actual bullet that can be seen in one of your screenshots, because that's a bit of a crazy gap you have going on there.

    Not as serious as you'd think.

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Credits

Key Authors
ErXHijacker
Member Joined 4y
447 points Ranked 9584th
Model recreation/Animations
Special Thanks
AdrianTheShep
AdrianTheShep model and textures based on BF4 AMR2
ORDNANCE.COM (YouTube channel)
Sounds
EA/EA Dice
Default BF2 sounds

Submitter

ErXHijacker avatar
Member Joined 4y
447 points Ranked 9584th

ErXHijacker
Creator
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Posts
6
Views
7,044
Downloads
3,579
Date Added
1y
Date Modified
1y
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