G3SG1 to L1A1

A Skin Mod for Insurgency

Sign up to access this!

Aim positions for all the sights are done.

First person attachments positions are redone. 
World model is here.
World model attachments positions are fine.
VGUI icon included.
Standart L1A1 animations, so it's a bit wierd when character is trying to interact with Charging Handle, but it's a rare animations, there are nothing serious, he is just moving his fingers a bit not near the Handle, so, myeah. I'm jsut not skilled yet to make my own animations. 

OH YEAH, DO NOT USE 30 ROUND MAGAZINE, CAUSE THIS MAGAZINE IS SHARED MODEL WITH FN FAL. 

Files

Posts

  • Goodbye... avatar
    Goodbye... Joined 4y ago
    dead
    353 points Ranked 13057th
    23 medals 1 legendary 4 rare
    • 30 submissions featured Medal icon
    • Thanked 50 submitters Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Received thanks 50 times Medal icon
    • Submitted 10 Skins Medal icon
    3y
    Fix these smoothing errors.

    URL to post:
  • Cybermax avatar
    Cybermax Joined 11y ago
    Offline
    9,370 points Ranked 514th
    23 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    3y
    Кириллица детектед.
    In WIP section is impossible to put rating.
    And yes, I still feel terrible idea porting models from CS:GO to Insurgency.

    URL to post:
  • Nexerade avatar
    Nexerade Joined 6y ago
    Offline
    3y
    Posted by Max(R)

    Are you going to replace all INS weapons with csgo models? It's reaching point of "point farming" with multiple submissions of one type and you should consider doing a pack of this instead, like "INS meets CSGO" or something like that.

    I know, you're practicing and trying to improve. Well, there's WIP section for it - post your progress here and look for feedback. Don't post unfinished work here and telling people "It's fine since it's rare animation" and "don't use 30rnd mag" (that's FAL/L1A1 gimmick here - it would be better to replace both guns with new models so there won't be discrepancy)

    It takes more effort and time to make almost seamless replacement for those, but that's what you want to do, right? Throw a PM to tigg or Mr.Brightside or talk to this guy. They know more about animations editing, compiling and dealing with all INS related stuff so it might be helpful. You can check those tutorials if you use Blender. You can make CS:GO stuff looks good in INS, it's possible. Even those wonky shaders in the rear sight can be fixed with a bit of tweak to a model I believe. Don't just port it - make it look good too.


    I didn't know about WIP, thank you. 

    F
    URL to post:
  • Max(R) avatar
    Max(R) username pic Joined 10y ago
    AFK
    586 Studios Flag Affiliation: 586 Studios
    29,457 points Ranked 145th
    21 medals 3 rare
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Reached 50 subscribers Medal icon
    • Became a Club Leader Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Max(R) avatar
    Max(R)
    586 Studios Flag
    Affiliation
    586 Studios
    3y
    Are you going to replace all INS weapons with csgo models? It's reaching point of "point farming" with multiple submissions of one type and you should consider doing a pack of this instead, like "INS meets CSGO" or something like that.

    I know, you're practicing and trying to improve. Well, there's WIP section for it - post your progress here and look for feedback. Don't post unfinished work here and telling people "It's fine since it's rare animation" and "don't use 30rnd mag" (that's FAL/L1A1 gimmick here - it would be better to replace both guns with new models so there won't be discrepancy)

    It takes more effort and time to make almost seamless replacement for those, but that's what you want to do, right? Throw a PM to tigg or Mr.Brightside or talk to this guy. They know more about animations editing, compiling and dealing with all INS related stuff so it might be helpful. You can check those tutorials if you use Blender. You can make CS:GO stuff looks good in INS, it's possible. Even those wonky shaders in the rear sight can be fixed with a bit of tweak to a model I believe. Don't just port it - make it look good too.

    • Agree x 1
    • Interesting x 1
    best wishes avatar
    Mantra
    best wishes
    URL to post:

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
VALVE
Model
Nexerade
This mod

Submitter

Nexerade avatar
Nexerade Joined 6y ago
Offline

Nexerade
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

License

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 407 DLs
  • 4.4k Views
  • 4 Posts
  • 3ySubmitted
  • 3yModified

Scores

  • Not yet rated
Sign up to access this!

More from Submitter

WiPs by Submitter

More Other/Misc Skins

bcp.crwdcntrl.net tracking pixel