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SSK Industries .950 JDJ - A Skin Mod for Counter-Strike: Source

Updates

Version 1.2 6y
  • - Added new world model provided by xplor3r!
  • - Reordered files for less duplicated files.
  • - Optimised VMT's.
Version 1.1 6y

yes, it's a .950 round

SSK Industries .950 JDJ

We present you the magnificent SSK Industries .950 JDJ Sniper Rifle for the Gamebanana Size Matters Skinning Contest!

This huge gun weighs around 50KG's and is not supposed to be handheld! However our strong team of elite soldiers are easily able to carry this monstrosity around!

So what are you waiting for? Go blow someone's torso off in Counter-Strike: Source!

Features

  • An amazing model with great animations.
  • Two texture sets!
  • Custom sounds.
  • A world model with shaders.
  • Buy pictures for both texture sets.

Video

Alternative Sounds (also included)

3D Preview

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  • PLA34ER avatar
    PLA34ER Joined 3y ago
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    3y
    why the AWP HAVE PURPLE COLOR NOT THE ORGINAL FROM THE VIDEO 
    Bananite
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  • The One Of Wonders avatar
    The One Of Wonders username pic Joined 5y ago
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    5y
    Posted by 4Echo

    Posted by The One Of Wonders

    so you guys made the biggest sniper rifle ever

    what's next? a godamn .50 cal machine gun for the m249!

    i like your style

    You mean like the HMG from Crysis 2?

    you mean this? 



    now that thing's pure awesomeness
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    Mantra
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  • 4Echo avatar
    4Echo username pic Joined 10y ago
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    I'm busy.
    Destiny Flag Affiliation: Destiny
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    5y
    Posted by The One Of Wonders

    so you guys made the biggest sniper rifle ever

    what's next? a godamn .50 cal machine gun for the m249!

    i like your style

    You mean like the HMG from Crysis 2?
    I'm _that_ guy
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  • The One Of Wonders avatar
    The One Of Wonders username pic Joined 5y ago
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    5y
    so you guys made the biggest sniper rifle ever

    what's next? a godamn .50 cal machine gun for the m249!

    i like your style
    TF2 Moderator avatar
    Mantra
    TF2 Moderator
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  • IVMyLife avatar
    IVMyLife username pic Joined 8y ago
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    IVMyLife
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    5y
    How someone is supposed to aim throught this scope

    Animator
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  • Very nice model!. also, another thing i've been wanting to know, is, where does everyone get the sounds from? is it something they make, if so, how? because i need to make a sound for a weapon that does not exist IRL, but there's no other weapon with the structure like it, not even the same caliber size! so how would one approach that problem?
    Tiger Industries
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  • DeepSix avatar
    DeepSix Joined 8y ago
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    6y
    > **Posted by Se7en.** > > > **Posted by DeepSix** > > > > > **Posted by Se7en.** > > > > > > You fucked up the wrist when exporting the smds.. congratulations > > > > It's actually how they look in Flames render as well as KillerEXE's one. > > > > video > > Actually in KillerEXE's video it's fixed, the wrist isn't as thin and broken Oh lol sorry about that it looked wrong to me even in his video, I have yet to have taken a look of it in game so my bad. :(
    Animator and Compiler
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
    Skinning/Modelling Expert Ripe Supporter WB Manager Super Moderator
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    Rafael De Jongh avatar
    Rafael De Jongh
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    > **Posted by Se7en.** > > PS: 4Echo already said he "fixed" the issue, yet you say it isn't oO (it was on my profile, which is NOT the place to talk about issues with this submission) I see, I don't know much about the whole animation/rig problem. The last time I spoke him which was 30 minutes before the deadline he said that to me that the exports he tried came out with the same result. So if he said it got fixed I assume he did after the deadline. That said, the post/tutorial you mentioned sure was interesting to know about these mistakes! If 4Echo indeed fixed the problem at hand then we'll update the submission after the results are out! Either way thank you very much Se7en for the detailed reply!
    Web Developer & 3D Artist avatar
    Mantra
    Web Developer & 3D Artist
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  • Se7en. avatar
    Se7en. username pic Joined 11y ago
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    586 Studios Flag Affiliation: 586 Studios
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    Se7en. avatar
    Se7en.
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    6y
    > **Posted by Rafael De Jongh** > > > **Posted by Se7en.** > > > > Actually in KillerEXE's video it's fixed, the wrist isn't as thin and broken > > After you brought that to our attention, 4Echo re-exported various times with various exporters and compiled with also various compilers to see if he could "fix" this as you mentioned it being by the export that it got messed up. However this wasn't the problem so it seems as all the exports/compiles had the same result. I never said it was fixed by exporting it, the export was broken to begin with and will be fucked up now, forever, that's why you should consult someone with a little more experience with the rig, kyioshi's rig has a huge problem with forearm rotations, which Slayer covered in his tutorial, if the smds are exported with the problem still intact and then saved it's impossible to turn around. If you only have the max files already "corrupted" you may have to ask Flameomega for his max files and fix from there, properly, as exporting with different exporters isn't going to fix anything related to helpers being incorrectly setup PS: 4Echo already said he "fixed" the issue, yet you say it isn't oO (it was on my profile, which is NOT the place to talk about issues with this submission)
    • Interesting x 1
    Whatever it is, idk avatar
    Mantra
    Whatever it is, idk
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
    Skinning/Modelling Expert Ripe Supporter WB Manager Super Moderator
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    Rafael De Jongh avatar
    Rafael De Jongh
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    6y
    > **Posted by Se7en.** > > Actually in KillerEXE's video it's fixed, the wrist isn't as thin and broken After you brought that to our attention, 4Echo re-exported various times with various exporters and compiled with also various compilers to see if he could "fix" this as you mentioned it being by the export that it got messed up. However this wasn't the problem so it seems as all the exports/compiles had the same result.
    Web Developer & 3D Artist avatar
    Mantra
    Web Developer & 3D Artist
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