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Redid reload and fire animations, and associated sounds.
Updated texture, most noticably in "reload chamber."
Fixed bone heirarchy for gauge needle.
Had more planned for this update, but several things ended up not panning out. Still quite pleased.
Raising the Bar Concept Crossbow
So Raising the Bar had a piece of concept art for a very different crossbow that I always loved. Unlike a lot of "Beta" content, this was never seen in the HL2 Beta files at all, so it's gone mostly unrecognized. Until now.
The weapon model and textures are fully custom, as are the animations.
Untested, but, should be fully functional in HL2DM.