Animations taken from Point of View mod, they someway attached soldier animations to Barney, they not ideal, but I'm not too skillful to create completely new fire animations but with this skin your Barney can handle almost any enemy. Don't mind machine gun muzzle flash on one screenshot - I changed it to glock muzzles.
On death he drop glock - this and his ideal spread can't be changed without code editing and another problem that cannot be solved is that in original half-life Barney has 3 bodygroups for pistol - holstered, in hands and no weapon, in BHL only two, no weapon and weapon in hands, so glock is invisible until he see enemy.
> **Posted by AdamK**
> http: //speedy.sh/zV94q/shotgunner.rar
> I added few round on barney's belt.
> He can fire with 1 powerful shot, shotguns like SPAS shoot with multiple ammo types.
Well I opened this skin its just Barney with few shells and pistol, or you need help with adding shotgun to it? You already created many soldiers skins and know how to do it by yourself, just decompile my model and attach to righthand1 shotgun instead of MP5. Damage you can modify by editing skill.cfg
About shotguners - I can try make him shot multiple bullets at once, but I don't test it, by adding multiple events that fire bullets at one frame, but he will very precise with it and be deadly because weapon spread are set in game code, and it can be changed only if Zoonyarts release source code of BHL.