Brutal Half life is inspired by Brutal Doom, so i created the Doom Grunts.
Head is ripped from Quake 3 Arena.
Small but important update:
-all skins working (wounds, burned skins)
-helmet skin changed
Brutal thanks to Chyvachok, for making skin groups work:)
> **Posted by Faith the idea person**
> Do you have any plans on possibly making more skins? how about replacing the HEV hands with i dunno....DOOM hands? or maybe HD blue HEV hands
why not the opfor v_models?
> **Posted by AdamK**
> Right, Chyvachok i will try to fix it.
> I need to compile it in a different way than usual. Probably add skins to .qc file... I'm still learning how to modify the models:P
Well, I fixed grunts to have wounded-burned textures, burnt texture made by myself by overlaying existed "burned" texture, only need visor covered in red and alien blood.
Helmet covers is blood and visor breaks when you shoot grunts in head, I use textures from your "gibs" model, and burns with gauss-grenades.