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strelok's mod revamp

A Skin Mod for Doom 3

This is intended to improve the game, without overdoing things and taking away the doom feeling. link to the previous version and more details Once more, an update for my mod, this version will expand upon what I though was final. you don´t need to dl the old versions as this has it all improved, here I will list what´s new, and make sure you read what is in the previous release.

Additions:

. Re-balanced weapons and tweaked values . Tweaked A.I
  • Regular zombies can run just like zsecs
  • Some enemies will attemp to dodge incoming attacks rather than wait to get hit.
  • Imps can strafe towards the player route to block his path.
  • Revenants will take cover and strafe while supressing the player with rockets.
. Minimalistic realistic HUD
  • Only relevant digits are visible
  • Ammo left in clip of weapons without a built in ammo counter is no longer visible (You´ll have to keep track yourself of bullets left like in real life)
  • Only reserve ammunition is visible for weapons without a built in ammo counter.
  • Minimal crosshair
  • No random information from just looking at a npc or entering a room
  • Most icons are barely visible so they don´t clutter the screen
. All marines have been retextured to be more consistent among themselves and the player
  • Custom normals for additional details
  • Custom specular for bloody effect
. Tons of new sounds for everything
  • Custom scripts to add more audio variety and fix some distance issues

Among the previous changes

Most sounds are in 22,050 KHz frequency to reduce weight, but it will be automatically raised ingame for a crisp and clear audio. You can see the old list of updates in the previous release. This version doesn´t include things for ROE atm though, you will have to add them manually. If ya use this in addition to your own mod, let me know, and credit me and the authors listed, enjoy. I had more things planned, but I´ll need some guidance, and the doomworld forums are down atm. overall video preview If there is any problem with the file, like something missing or having errors, let me know. Known bug: When the oxigen indicator appears, it will remain on the screen afterwards, no idea why it happens, but it is barely visible nonetheless. If you see a weird flicker when a corpse is gibbed let me know, still not sure if it´s a problem only on my end. UPDATED December 2014
  • Tweaked hellhole level for a more intense final battle
  • Added chatter for zsecs and commandos
  • Tweaked several values for weapons and other thins
  • Realistic minigun reload
among other changes. UPDATED January 2015
  • Fixed excessive knockback from the chaingun and plasmagun
  • Fixed a crash in delta2a due to a faulty commando and zombie def file
  • Removed some of the added dialogue to the commando for being unfitting
  • High res mars texture for main menu
put the folder and .bat file in your doom 3 directory should look like C:/"location of the game"/doom 3/strelok Report any bug you find

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  • jankespro12 avatar
    jankespro12 Joined 10mo ago
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    access_time 3mo
    When Prey (2006) Health System? for doom 3 and roe of course and later for quake 4 and for all versions
    Bananite
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  • NonchalantRaptor avatar
    NonchalantRaptor Joined 3mo ago
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    Other than that, I'm looking forward to playing D3 with this mod again! It was an absolute ball buster playing this on veteran years ago, and I've felt this itch to do it again.

    It really is a refreshing overhaul, and some day I hope you'll come back to it again to touch up a little stuff to make the gameplay as dangerously thrilling as D3 was supposed to be (like making wraiths move when teleporting, or speeding up the spawn animations of the demons). I love the enemy aggression in this pack the most, as it flips the original experience for those old D3 players upside down and surprises them in ways that doesn't feel cheap.
    Bananite
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    Something I'd like to note, the sound levels for the Pistol, Shotgun, and the SMG are WAY too high in the sound shaders. All should be set at most five like most other weapons, but the shotgun was set at 9 and the other two were way above 10. 

    That's deafeningly loud, and it made for a very uncomfortable playthrough when using either the pistol or the SMG physically hurt to use. You cannot compensate for that kind of loudness in game, and it's a minute addition that should be implemented or it might turn off some people who don't know better on editing it themselves (not that they should).
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    I hope this gets updated with ROE support at some point.
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    Mantra
    Yo Joe!
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    You should make this as an Addon for Perfected Doom 3.

    just a thought.
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    Yo Joe!
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    Posted by Mr.Keyb0red

    Well, I guess I can't contain my questions and wonders, because more keep coming when I think it's over, lol. I'll just ask as many questions as I need to, if they're important enough. So my only question (for now) is: What do you use to make your skins and/or textures?
    I use photoshop for editing textures

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  • Mr.KeybOred avatar
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    Well, I guess I can't contain my questions and wonders, because more keep coming when I think it's over, lol. I'll just ask as many questions as I need to, if they're important enough. So my only question (for now) is: What do you use to make your skins and/or textures?
    Don't judge. avatar
    Mantra
    Don't judge.
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    Strelok username pic Joined 11y ago
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    Posted by FreemanP.G.

    how install this skin on doom 3 bfg edition (steam)?



    I don´t really know, I heard is very difficult to mod bfg edition



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  • FreemanP.G. avatar
    FreemanP.G. Joined 5y ago
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    how install this skin on doom 3 bfg edition (steam)?



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  • nayster25 avatar
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    > **Posted by Strelok** > > > **Posted by nayster25** > > > > > **Posted by Strelok** > > > > > > > **Posted by Med45** > > > > > > > > > **Posted by Strelok** > > > > > hm... will have to check on the fat zombie def to see if something is messed up, I´ll update with my own files just in case since I have never experienced that bug, and how hard is that knockback? like in can push you off places easily? I did not really change knockback except for the chaingun because it was a bit out of control at first. About the hud, I though that box was invisible enough (look at hud screenshots). > > > > > > > > > > Glad you still like the mod, planning a future update actually. > > > > > > > > Glad to hear! Yeah, I've just tested on plain Doom 3 and they're doing the same thing, even Z-Secs! Sorry about the false alarm. A few Z-Sec bullets could push me a few feet from a door, but it's not too bad. The HUD's health/ammo boxes don't seem to be applying, but the rest of it works as intended. > > > > > > > > I think I just have a botched D3 install, or something. Never encountered this gib problem before. > > > > > > sometimes it seems game files deteriorate over time, is freaky really, About the hud, maybe I missed something? check for a folder called guis and see if there is a folder called assets, you should then find other folders and tga files in it, see if the folders hud, common, mp, and pershud are found, and a bunch of tgas > > > > wow files in games deteriorate? now that i didn't know > > I did not say they do, is just that sometimes it seems as such heh. ahhhh okay
    ㄣᄅɹǝʇsʎɐN avatar
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    ㄣᄅɹǝʇsʎɐN
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Credits

Key Authors
Dafama2k7
ideas, shaders, and ai tweaks
Strelok avatar 586 Studios Flag
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586 Studios
Strelok username pic Joined 11y ago
Moderator
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586 Studios Flag Affiliation: 586 Studios
89,335 points Ranked 42nd
44 medals 2 legendary 11 rare
  • Reached 100 subscribers Medal icon
  • 10 years a member Medal icon
  • 2nd Place - Summertime Skinning Contest Medal icon
  • 3rd Place - GameBanana Around the Globe Contest Medal icon
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  • 50 posts awarded Exemplary Feedback Medal icon
sounds, textures, scripts, hud, and effect tweaks
sikkpin
help, base shader
doomtrinity
fixed shell ejection
sir random
Guidance with codes
Wulfen
HD blood splatters
The happy friar
some guidance
phrozo
main new effects
id software
sound ideas
sound bases
bethesda
some sounds
GSC gameworld
some sounds
valve
some sounds
venom
hd mars texture

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Strelok avatar
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586 Studios Flag Affiliation: 586 Studios
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Strelok avatar
Strelok
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586 Studios

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