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A simple recolor of the shotgun shells in a mid-dark green color with a golden ring and some text at the bottom.
Greetings ! Well i know that i haven't been really busy on GB the last few months, and i hope you can forgive me, but now that i'm back, i'm gonna try to bring you some cool and original content !
Well, for starters, let me introduce you to my custom green shells for Team Fortress 2. You may recognize the style of those shells from the one that i've made bakc then for CS:S !
The original texture model and texture belong ot VALVe and i do not own any right on them !
But i sincerely hope that you like this mod ! If so, show your support and rate my work !
Thanks a lot to those who were sticking along all this time !
To install the model, simply unrar the file anywhere and then copy/paste the folder called "materials" in "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\"
Credits : VALVe for the model and the original texture
Myself (TheFallenPhoenix84) for the recolor
Thanks a lot for downloading my mod !
See you later !
~Phoenix out !
> **Posted by R E X**
> Oh, also its not golden.
Dude ... the original texture is a red and silver shell, what do you want me to call it ? Green and Yellow Shotgun Shells ? I know it's not the real "Golden" type of texture, but i do not want to call this a Yellow ring neither !
Can't we just stop arguing about the title and be a little more smart ? I'm just excpecting people to react to the skin, not to the title !
> **Posted by zelptheking**
> It'd make more sense for the shells to be more of a dark, forest green. (Since that's what green shotgun shells look like in real life)
Well, the color that i used is inspired by one of my shotgun shells, and the color in game is not that bright, and for me it would have been nonsens to make it darker. But, this is my opinion ! But, if that is really what bothers you the most, i can make another recolor, making them, forest green as you said !
> **Posted by DXZ**
> Does this also affect the reloading & eject shells for the pump shotguns?
Well, to my despair, most of the shotgun's shells used for the reloading animation are bound to their view model, which means that i need to open up the model in a 3d program and change the texture, which is far more complicated then just open a .vpk file. On the other hand, the shells that are ejected from the shotgun are all green !
The only exception to this is the Force a nature, the shells that are used in the shotgun, both for reloading and ejection, are bound to the model and do not have world model !
I hope this has been useful !
I'll try to update the mod with the view model shells.
> **Posted by R E X**
> All you did was recolour them green. While custom, most mods are so it isn't enough to merit custom in its name. Mabye if you completely redid the texture, it'd be custom.
Okay then, i'll change the title !
Thanks for the advice !