Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
This mod adds in a custom modeled and textured stun baton based upon the concept of the stun baton from Half Life 2. This weapon is NOT a port of the baton from the game, it is completely original and made from scratch by Yogensia. It comes with unique static and sound entries (with custom sounds as well!), as well as having it added to the appropriate weapon, repair, and vendor lists. You will also be able to create this weapon from scratch with the work bench with the right materials.
You will not, however, find this weapon on enemies due to the special effect it creates with a critical hit. Yes, this weapon has a new custom effect that happens upon a successful critical hit on an enemy that will temporarily knock them out, so pacifists may really enjoy using this weapon.
It can be found by Doc Mitchell's crate of Sunset Sarsaparilla.
> **Posted by Jimmakos**
> I remember we made once a custom script that adds sparkles and sparkle sounds in random times for Corvalho's sledgehammer which i ported a while back, too bad the site died and mods got lost,it would be great if you used that with your stun baton.
> Nice work,i think it fits in fallout universe great.
It actually has random sparks (check the world picture, that only happens like once in 3 seconds or so it's very nice but sadly enough I can't upload gifs).
Naky also brought Corvalho's Homemade Sledgehammer into it, I'm currently editing the textures for it to make it more fit into Fallout though.
Edit: Here's a GIF:
I remember we made once a custom script that adds sparkles and sparkle sounds in random times for Corvalho's sledgehammer which i ported a while back,too bad the site died and mods got lost,it would be great if you used that with your stun batton.
Nice work,i think it fits in fallout universe great.