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HLC AK Pack

A Skin Mod for ArmA 3

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A broad sampling of the Kalashnikov through the years

HLC AK Pack ================== BEFORE READING FURTHER ------------------ Because there's not really an allowance for anything like prereqs on GameBanana, this pack has two prequisites that are independant of this release; - [ASDG Joint Rails](http://www.armaholic.com/page.php?id=23242 "ASDG Joint Rails") - [HLC-Core](http://forums.bistudio.com/showthread.php?172850-Toadie-s-SmallArms-and-Animations-for-Arma3#post2618588 "HLC-Core") **You will need these for the pack to function within Arma 3.** With that out of the way..... About- ============ The Kalashnikov family of rifles have a long-standing legacy in firearms . What started in 1945 as an effort to supplant the Mosin-Nagant in soviet infantry service resulted in one of the most prolific bloodlines of automatic rifles in history. Within this AK pack you'll find a broad selection from the family history and role-defining variations, starting with the original milled receiver AK47 an going through to the coming of age in the AK12. To augment the suite, a selection of optical and muzzle attachments are at your disposal. This is not an exhaustive pack, but it should cover enough roles and variants to suit most needs from a practical standpoint. Classnames- HLC_AK_ammobox - Ammo box containing all this. hlc_rifle_ak74 - AK74 hlc_rifle_aks74 - AKS74 hlc_rifle_aks74u - AKS74U hlc_rifle_ak47 - AK47 hlc_rifle_akm -AKM hlc_rifle_rpk -RPK hlc_rifle_ak12 -AK12 hlc_rifle_akmgl -AKM+GP25 hlc_rifle_aks74_GL -AKS74+GP30 (Export Variant) HLC_Optic_PSO1 - PSO1 Sniper Optic HLC_Optic_1p29 - 1P29 Rifle Combat Optic hlc_muzzle_545SUP_AK - PBS4 Suppressor (5.45x39) hlc_muzzle_762SUP_AK - PBS1 Suppressor (7.62x39) hlc_optic_kobra - Kobra Collimator Sight hlc_optic_goshawk - Goshawk Thermal Sight hlc_30Rnd_545x39_B_AK - 30 Round magazine of 5.45x39mm Ball Rounds (i.e, standard bullets) hlc_30Rnd_545x39_T_AK - 30 Round magazine of 5.45x39mm Tracer Rounds hlc_30Rnd_545x39_EP_AK - 30 Round magazine of 5.45x39mm Enhanced Performance Rounds hlc_45Rnd_545x39_t_rpk - 45 Round magazine of 5.45x39mm Mixed at a ratio of 1 Tracer for every 2 Standard Ball rounds hlc_30Rnd_762x39_b_ak - 30 Round magazine of 7.62x39mm Ball Rounds (i.e, standard bullets) hlc_30Rnd_762x39_t_ak - 30 Round magazine of 7.62x39mm Tracer Rounds hlc_45Rnd_762x39_t_rpk - 45 Round magazine of 7.62x39mm Tracer Rounds hlc_45Rnd_762x39_m_rpk - 45 Round magazine of 7.62x39mm Mixed at a ratio of 1 Tracer for every 2 Standard Ball rounds hlc_VOG25_AK - HE Round for the GP25 and GP30 hlc_GRD_White - Smoke Rounds for the GP25 and GP30 hlc_GRD_red hlc_GRD_green hlc_GRD_blue hlc_GRD_orange hlc_GRD_purple

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  • NightBerkut avatar
    NightBerkut username pic Joined 4y ago
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    access_time 4y
    Perfect pack! My favourite. No issues, no problems. Amazing!
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  • toadie2k4 avatar
    toadie2k4 Joined 13y ago
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    > **Posted by Teh Snake** > This seems to be a very cute mod. Was it hard to insert at least 1 AK in the game ? And is it difficult for new guy at modding ARMA3 to install this mod ? To the first bit, well I wouldn't say it's hard, but you do need to think and approach it from entirely a different angle than you would doing a CS Skin. And you can go stupidly in-depth with details like ballistics (and, probably should for best effect), so the real limit is sort of your patience level. TL;DR- it's pretty straightforward once you get your mind around it. To the second part, yeah, just stick the @hlcmods folder and contents into your arma3 directory in steam(as well as the prereqs), an activate it ingame
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    This seems to be a very cute mod. Was it hard to insert at least 1 AK in the game ? And is it difficult for new guy at modding ARMA3 to install this mod ?
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    Mantra
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  • does-not-exist avatar
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    I feel how much effort was spent making this. We need more shit like this.
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Credits

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tigg
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Kobra,GP30 Mesh and Textures
Bohemia Interactive
GP25,PBS4,PSO1,Goshawk LODs,textures and materials
MAIBATSU
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AK12 mesh and Texture
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AKS74U mesh and textures
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PBS1 mesh and texture
Marcius
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AK47 textures
Twinke Masta Johan Santana
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AK47 mesh
booly
RPK mesh and textures
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AKM textures
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AK74,AKM,AKS74 meshes
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material porting, animation, binarising, UI icons, scripting, configs, sound mixing, anything that is in this that isn't mentioned above(including optic crosshait LODs)
Bionic
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1p29 mesh and texture

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Development Info

Notes
Known Issues ============ GP25 and GP30 Rear ladder/notch don't match to front point. Use the top of the front post for now, that's the aiming point. Goshawk "turns off" when switching fire modes. Taking suggestions for solutions.

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Some Content in this pack is property of Bohemia Interactive and licensed under the Arma Public License(APL), and may not be repurposed for use outside of it's intended platform. For information on the license, see the following URL http://www.bistudio.com/english/community/licenses/arma-public-license For content not belonging to the APL licensors, all other content is property of the original creators and the overall pack is under CC BY-NC-ND 3.0 license

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