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Pokeballs!

A Skin Mod for Counter-Strike: Global Offensive

Gotta catch them all!

Pokeballs

You've got to frag them all! These grenades in disguise are lovely to give as a gift to your friendly neighborhood terrorist! Play with it, juggle with it and even try to catch real living animals with it, but be aware these Pokeballs are real explosives after all!

So try out these 25! Yes you heard it 25 different textures for the 5 Unique grenades found in Counter-Strike:Global Offensive!

Also available for Team Fortress 2!

features

- 25 different textures that you can choose out.
- 5 grenades are replaced (He, Flash, Smoke, Decoy, Incendiary)
- High Quality textures and shaders to fit CS:GO.
- World Models with shaders!
- Custom Sounds.

3D



Video



Installation

An easy way to install this skin is by using Unkn0wn's CSGO Skin Installation Tool found here. This tool will allow you to easily edit the VPK by just selecting the view, world and thrown models for the grenades included in this release and by then pressing install.

Although if you want to do it manually I'd suggest you to backup your pak01\_dir.vpk first!
First copy the csgo folder extracted from the .rar and paste them inside:

"steamapps\common\Counter-Strike Global Offensive\csgo"

Now, backup your pak01\_dir.vpk before moving on.

Then open the VPK called pak01\_dir.vpk with a text editor. Hit ctrl+h and replace "v\_eq\_decoy" with "v\_eq\_dacoy" then let it replace all. Do the same with the world model "w\_eq\_decoy" becomes "w\_eq\_dacoy" AND the thrown model "w\_eq\_decoy\_thrown" to "w\_eq\_dacoy\_thrown" then again replace all and you're done, do this for all the grenade types being:

- v\_eq\_decoy
- v\_eq\_flashbang
- v\_eq\_fraggrenade
- v\_eq\_smokegrenade
- v\_eq\_incendiarygrenade
- w\_eq\_decoy
- w\_eq\_flashbang
- w\_eq\_fraggrenade
- w\_eq\_smokegrenade
- w\_eq\_incendiarygrenade
- w\_eq\_decoy\_thrown
- w\_eq\_flashbang\_thrown
- w\_eq\_fraggrenade\_thrown
- w\_eq\_smokegrenade\_thrown
- w\_eq\_incendiarygrenade\_thrown

Don't forget to save the VPK afterwards.

Now open the Pokeball Styles folder to choose which Pokeballs you actually want to use in-game.

We've provided a preview for every pokeball so give it a go and see which one you like the most, select max 5 in total!

After you've chosen 5 textures that you'd like to use copy the content INSIDE the folders (which are the VTF files) and go to:

"Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials\models\weapons\v_models\pokeball"

There you'll see 5 folders for the 5 different grenades included in this release. Now you'll have to paste the VTF files per selected pokeball INSIDE the respective grenade folders.

For example you want to have the Dusk Ball for the smoke grenade you'll go inside the folder of the Dusk Ball and will see 2 VTF files, these two files you copy and paste inside:

"Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials\models\weapons\v_models\pokeball_smokegrenade"

Make sure to press the overwrite to all or the textures will not be changed and the default texture will be used instead.

After you've overwritten the files the pokeball texture is installed and you're ready to install the 4 remaining grenades!

Side-note: There are 3 specific VMT files the first being for most pokeballs located in the PokeBall Clean folder, the second is the GS Ball which uses some custom gold shaders and the third is the Luxury ball who also makes is of adjusted shader settings.

Therefore if you want to test out but overwritten the VMT and want to revert back to a different pokeball then simply use the VMT located in the Pokeball Clean folder.

After you've installed all the files launch your game with console enabled and launch a map.

When the map is fully loaded write in the console the following command and wait a couple seconds:

snd_updateaudiocache

After the cache has been rebuild you'll hear the new wonderful sounds that suit the Pokeball ow so well!

final notes

After a very long time between the actual creation and release of the Pokeball model, but we finally managed to release it for what I was creating these pokeballs for!

So I hope you like this release and go catch frag them all!

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  • Ghost297067 avatar
    Ghost297067 Joined 13y ago
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    CS 1.6 Version here

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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
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    > **Posted by [Aus-ZM] Jargon** > > Hi Rafael, > > Is there any chance you could do a quick recompile for these to make them standalone CS:GO models? > > Community servers can actually override weapon models using plugins (many Store/Loyalty plugins have grenade skins for example) however I have tried to load these models in-game and in the SDK from a different folder so that it doesn't conflict with the VPK content and they won't load, I suspect due to the file path being changed. > > The materials files are fine (though changing them to enable multiple varieties could be cool too) but the model files would work better in something like csgo/models/pokeballs/ for example. You'll have to ask Remus! as I do not have the compile files, so send him a PM and if he still has the files and the time, he perhaps could do it. If not you can download this, decompile the model and change the texture/model path yourself.
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  • Jargon_AU avatar
    Jargon_AU Joined 8y ago
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    Hi Rafael, Is there any chance you could do a quick recompile for these to make them standalone CS:GO models? Community servers can actually override weapon models using plugins (many Store/Loyalty plugins have grenade skins for example) however I have tried to load these models in-game and in the SDK from a different folder so that it doesn't conflict with the VPK content and they won't load, I suspect due to the file path being changed. The materials files are fine (though changing them to enable multiple varieties could be cool too) but the model files would work better in something like csgo/models/pokeballs/ for example.
    Turtles all the way down avatar
    Mantra
    Turtles all the way down
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
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    > **Posted by KneeGrow** > > When you say, replace "v_eq_decoy" with "v_eq_dacoy", does that include replacing "eq_flashbang" to "eq_dacoy" ? If so, I did that and I get an error after saving the .vpk, crashing on startup. Or was purposely misspelling the entity names meant to make the game use the other file directories Isn't that self explanatory? The decoy to decay is an example ONLY for the decoy grenade which means for the other nades you just have to use the base and change one letter so the game uses the model path of the new custom model and not the one in the VPK. So yea your second thought is correct.
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    Mantra
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    When you say, replace "v_eq_decoy" with "v_eq_dacoy", does that include replacing "eq_flashbang" to "eq_dacoy" ? If so, I did that and I get an error after saving the .vpk, crashing on startup. Or was purposely misspelling the entity names meant to make the game use the other file directories
    Bananite
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
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    > **Posted by CopperTalon** > > *edit* as much as I love these, I can't use them if I want to play online. Seems like all there is are pure servers, which reject and kick me for having a different vpk. This is correct, unless you find non pure (community servers) you won't be able to play with them online, sadly enough CS:GO still doesn't have any proper modding support.
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    Mantra
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    > **Posted by Rafael De Jongh** > > **Posted by CopperTalon** > > > I get an Error message when I try to launch the game: https://i.imgur.com/olYWvxw.png > > Then you probably saved it incorrectly or the notepad you're using saved it incorrectly. > > If using notepad++ is not an option then I suggest Unknown's Skin installed which can be found here on the site or by googling it which will make the installation a bit easier. notepad++ helped. I couldn't figure heads or tails out of Unknown's installer. Thanks again for the help, these look fantastic! *edit* as much as I love these, I can't use them if I want to play online. Seems like all there is are pure servers, which reject and kick me for having a different vpk.
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    Mantra
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  • Rafael De Jongh avatar
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    Rafael De Jongh avatar
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    > **Posted by CopperTalon** > I get an Error message when I try to launch the game: https://i.imgur.com/olYWvxw.png Then you probably saved it incorrectly or the notepad you're using saved it incorrectly. If using notepad++ is not an option then I suggest Unknown's Skin installed which can be found here on the site or by googling it which will make the installation a bit easier.
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    Mantra
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    > **Posted by Rafael De Jongh** > > **Posted by CopperTalon** > > > > Thanks for replying. I did find it, I was using the search feature and it didn't show anything because I had the slash in it. My new problem is being unable to open it with a text editor. > > Just open with -> notepad > > and that should do it, nothing else is required, however I do suggest notepad++ to edit it with. I'm a dumb. I didn't see an "Open with" option when I right clicked it, so I assumed I couldn't possibly do it. Then I remembered I could change how files are opened in the Properties. Unfortunately, after I performed the installation according to your instructions, I get an Error message when I try to launch the game: https://i.imgur.com/olYWvxw.png
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    Mantra
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 13y ago
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    > **Posted by CopperTalon** > > Thanks for replying. I did find it, I was using the search feature and it didn't show anything because I had the slash in it. My new problem is being unable to open it with a text editor. Just open with -> notepad and that should do it, nothing else is required, however I do suggest notepad++ to edit it with.
    Web Developer & 3D Artist avatar
    Mantra
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Rafael De Jongh avatar Apocalyptic Flag
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Rafael De Jongh username pic Joined 13y ago
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Remus! avatar Apocalyptic Flag
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Sound script
Unknown
Pokeball Sounds
Nintendo
Pokémon concept

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This is an anime adaptation submission made or remade from copyrighted content by their original IP's.

You're allowed to modify, alter and redistribute it here on Gamebanana but ONLY after the permission of (all) the author(s).

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