Amethyst, Blue-Green, Emerald, Flame, Bronze and Silver
Recolor and New Effects for The Bat Outta Hell.
Colors: Amethyst, Blue-Green, Bronze, Emerald, Flame, and Silver
Credit for the custom effects all go to 404: USER NOT FOUND.
[404: USER NOT FOUND'S EFFECTS PACK.](http://tf2.gamebanana.com/textures/3684 "")
I might create a studio using 404's Effects since making custom textures like this is interesting and I like those effects very much.
I find a lack of Bat Outta Hell Skins on this site to I created my own Custom Skin pack and I gotta say, This turned out pretty well. Those custom effects that 404 made needed some attention from the skinning community. So I gave it some. Very good work 404, very good.
V1.5: Updated those really bad backpack previews into better, game play previews. Also updated the file to have these previews.
> **Posted by 404: User Not Found**
> > **Posted by Wizturd**
> > I like them. My favorites are the Light Green, Flame, and the Bronze.
> I agree. I had a lot of fun toying around with the color gradients in Photoshop to create the cube effects used in this, and my favorites are the three you named (though I believe you meant Blue-Green)
No, I meant Emerald
> **Posted by Wizturd**
> I like them. My favorites are the Light Green, Flame, and the Bronze.
I agree. I had a lot of fun toying around with the color gradients in Photoshop to create the cube effects used in this, and my favorites are the three you named (though I believe you meant Blue-Green)
Ooh, I like these. They look neat. I wonder what they'd look like if you popped in the "translucent" variable into the VMT to make them look like glass?
Also, if these had some alpha layer separations so only certain parts got shiny, this would be a ton better. Like maybe making the bits between the vertebrae (the darker bones) not be affected, or maybe if you made just the skull affected. I'm just tossing random ideas out there.