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Heckler & Koch VP70

A Skin Mod for Fallout: New Vegas

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This mod adds a custom made VP70 to the game. It comes with an attachable and detachable stock (attach/detachable at workbenches) that enables full auto fire, and custom shells. you can buy it at some vendors, and sometimes, raiders use it. If you want it quick, look inside the Jean Skydiving shack. ##Compatibility/Known Issues## - The normalmap is messed up at some places, and i dont know why, because this error appears only ingame, and not on my rendering inside Marmoset toolbag. Please write me an PM if you get a problem with this mod.

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  • Cody Abode avatar
    Cody Abode Joined 6y ago
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    access_time 6y
    Awesome weapon, awesome mod.
    • Thanks x 1
    Programmer
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  • KnechtRuprecht avatar
    KnechtRuprecht Joined 7y ago
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    access_time 7y
    > **Posted by Crash** > > **Posted by KnechtRuprecht** > > > > >Has the source engine the same problems in its newest revision? And how to fix this in older engines? More geo? > > I'm not exactly sure about the latest version (CSGO), but I'm sure that the CSS version of the engine has it. More geo should fix it unless the problem is your actual mesh. > > > Please nitpick :D > > I'm mostly gonna yap about the texture so here it goes; > > Your polymer looks like a mixture of a sponge and concrete (judging by your marmo render). > > Obvious differences when looking at both. You could have also given it some subtle details to really make it pop out; > > I like your metal but its not quite right. Looks like the one you'd see on a cheap Chinese replica or smth. Heckler & Koch have really good finishes on their guns so they don't get much wear from usage. Look at the reffie I posted above. I think thats as damages as a HK weapon will get. > > Bullets color looks a bit off, but I kinda suck at those too so I got nothing. Maybe add a bit more 'texture' to them for a more realistic feel. Right now they look like plastic. > > Do note that this is nitpicking. You did a better job then most people do so don't let this discourage you in any way :P Thank you very much for this awesome critique! I will try to improve in my next project :D
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  • Crash avatar
    Crash username pic Joined 10y ago
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    access_time 7y
    > **Posted by KnechtRuprecht** > >Has the source engine the same problems in its newest revision? And how to fix this in older engines? More geo? I'm not exactly sure about the latest version (CSGO), but I'm sure that the CSS version of the engine has it. More geo should fix it unless the problem is your actual mesh. > Please nitpick :D I'm mostly gonna yap about the texture so here it goes; Your polymer looks like a mixture of a sponge and concrete (judging by your marmo render).
    [Click to enlarge] Obvious differences when looking at both. You could have also given it some subtle details to really make it pop out;
    [Click to enlarge] I like your metal but its not quite right. Looks like the one you'd see on a cheap Chinese replica or smth. Heckler & Koch have really good finishes on their guns so they don't get much wear from usage. Look at the reffie I posted above. I think thats as damages as a HK weapon will get. Bullets color looks a bit off, but I kinda suck at those too so I got nothing. Maybe add a bit more 'texture' to them for a more realistic feel. Right now they look like plastic. Do note that this is nitpicking. You did a better job then most people do so don't let this discourage you in any way :P
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    Rafael De Jongh username pic Joined 12y ago
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    Rafael De Jongh avatar
    Rafael De Jongh
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    Fancy! Hit Remus or Sir Seven up in our studio I'm sure one of them likes to make some nice animations to put in CS:GO! Nice release on this one though!
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    Mantra
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  • KnechtRuprecht avatar
    KnechtRuprecht Joined 7y ago
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    access_time 7y
    > **Posted by Crash** > > **Posted by Teh Snake** > > > We've got awesome CSGO with its cute engine abilites. Yet he compiles it for Fallout :| > > Pretty sure most people don't mod games just so their stuff can have pretty lightning. They mod it because they want custom content in a certain game regardless of the engine capabilities. The very best singleplayer mod of 2012 was built on the old goldsrouce engine. :P > > Regarding the normal map issues, your problem is most likely extreme smoothing on the lowpoly. Marmoset's awesome normal map support covers that. Older games (engines) don't support normal maps as well as newer engines/marmo. > > To the actual skin, its looks good. I can nitpick, but given the overall quality of assets in the game, I don't think its necessary. Please nitpick :D. Has the source engine the same problems in its newest revision? And how to fix this in older engines? More geo?
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  • Crash avatar
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    access_time 7y
    > **Posted by Teh Snake** > We've got awesome CSGO with its cute engine abilites. Yet he compiles it for Fallout :| Pretty sure most people don't mod games just so their stuff can have pretty lightning. They mod it because they want custom content in a certain game regardless of the engine capabilities. The very best singleplayer mod of 2012 was built on the old goldsrouce engine. :P Regarding the normal map issues, your problem is most likely extreme smoothing on the lowpoly. Marmoset's awesome normal map support covers that. Older games (engines) don't support normal maps as well as newer engines/marmo. To the actual skin, its looks good. I can nitpick, but given the overall quality of assets in the game, I don't think its necessary.
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  • KnechtRuprecht avatar
    KnechtRuprecht Joined 7y ago
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    I have uploaded it into the "Models" Section of this site, so you can compile it for CS:GO. I'm very new at source modding and i have to learn it first, so please be patient :D
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    access_time 7y
    > **Posted by Anonymous** > > **Posted by Teh Snake** > > > We've got awesome CSGO with its cute engine abilites. Yet he compiles it for Fallout :| > > Probably because Fallout is a better game. Yes but with not that potentials
    Mr. J
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  • Anonymous
    access_time 7y
    > **Posted by Teh Snake** > We've got awesome CSGO with its cute engine abilites. Yet he compiles it for Fallout :| Probably because Fallout is a better game.
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    Teh Snake username pic Joined 13y ago
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    Teh Snake avatar
    Teh Snake
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    We've got awesome CSGO with its cute engine abilites. Yet he compiles it for Fallout :|
    • Agree x 2
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    Mantra
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Credits

Key Authors
KnechtRuprecht
Modelling, baking, texturing
undyne777
Integration in the game
Special Thanks
Rafael De Jongh
For helping me with the polymer

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KnechtRuprecht Joined 7y ago
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KnechtRuprecht
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