{port} The Double Agent

A Skin Mod for Team Fortress 2

the ported derringer from advanced weponiser

I ported the double agent from the advanced weaponiser files cause honestly tf2 deseres a derringer plus the viewmodels on the server are not in use and it was just too awsome of a model to be lost to valves ruthless updating 49% goes to frump for the models 49% goes to sparkwire for animations 2% goes to me for porting and renaming some of the files also i will take it dowsn if requested video preview : http://www.youtube.com/watch?v=OTlWy19sQDw&feature=youtu.be UPDATE : fixed incorect file paths NOTE READ THIS!!!!!!!!!!!!!!!!! please dont rate on the model as i am not the creator nor animator Xolarinf's Wonderfull skin http://tf2.gamebanana.com/skins/123319

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  • MaxMartian avatar
    MaxMartian Joined 2y ago
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    1y
    I actually uploaded a fix of this skin http://gamebanana.com/skins/156396
    What ever it is.
  • can you make vpk file? please i want play with that skin
    Bananite
  • Petersheikah avatar
    Petersheikah Joined 3y ago
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    325 points Ranked 13591st
    3y
    It's broken for me too, and it's quite a pity because it looks totally badass and has amazing textures... Hope you'll fix it in the future
    Bananite avatar
    Mantra
    Bananite
  • ferrett321 avatar
    ferrett321 Joined 4y ago
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    265 points Ranked 15849th
    4y
    does this still work? i have been messing around with the files trying to learn how it works, i got the skin to work, but not animation. help please?
    Bananite avatar
    Mantra
    Bananite
  • FastestClassic avatar
    FastestClassic Joined 6y ago
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    355 points Ranked 12686th
    5y
    > **Posted by Sir Rexius Sarcasticus** > > **Posted by Captain Obviously Obvious** > > > I know you only ported this, but just wanted to tell you that cloaking doesn't cloak the revolver model itself. > > In the .vmt, find a line called $CloakingPassEnabled "0", or something like that. Change the 0 to a 1. I checked, it's already set to 1, but it still doesn't cloak
  • yozoyo avatar
    yozoyo Joined 6y ago
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    578 points Ranked 8415th
    5y
    > **Posted by FastestClassic** > Wow, what a coincidence. I was watching a Pawn Stars episode where they were going to buy a Derringer (forget if the sale was made or not), and about half an hour later, I see this. And download this. And I love it! Thanks for the port. your welcome dude
    The Cloaked Schemer
  • FastestClassic avatar
    FastestClassic Joined 6y ago
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    355 points Ranked 12686th
    5y
    Wow, what a coincidence. I was watching a Pawn Stars episode where they were going to buy a Derringer (forget if the sale was made or not), and about half an hour later, I see this. And download this. And I love it! Thanks for the port.
  • R E X avatar
    R E X username pic Joined 7y ago
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    6y
    > **Posted by Captain Obviously Obvious** > I know you only ported this, but just wanted to tell you that cloaking doesn't cloak the revolver model itself. In the .vmt, find a line called $CloakingPassEnabled "0", or something like that. Change the 0 to a 1.
     avatar
  • Capt. Tin avatar
    Capt. Tin Joined 6y ago
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    6y
    I know you only ported this, but just wanted to tell you that cloaking doesn't cloak the revolver model itself.
  • yozoyo avatar
    yozoyo Joined 6y ago
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    578 points Ranked 8415th
    6y
    > **Posted by Nightcore79** > Team colored version please! im working on it although im kind of worring about editing the model because its not my own work so i cant ensure it but there is a slight possibility
    The Cloaked Schemer

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Yozoyo
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Frump
model
Sparkwire
Animations

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yozoyo Joined 6y ago
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yozoyo
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Notes
49% goes to frump for the models 49% goes to sparkwire for animations 2% goes to me for porting and renaming some of the files also i will take it dowsn if requested http://www.youtube.com/watch?v=OTlWy19sQDw&feature=youtu.be

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Revolver
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  • 8,206 Downloads
  • 24,921 Views
  • 40 Posts
  • 6y Submitted
  • 5y Modified

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