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THESE ANIMATIONS ARE !NOT! ADAPTED FOR ONLINE PLAY!!
but if you want sped-up versions, you can find them [here](https://www.dropbox.com/s/thd00235insshpo/svt40_skin.zip "")
Holy crap... 9.99/10...... thank you guys so much! I hope I can keep this up and not disappoint yall with future skins... o_o
- Updated metal textures
- Fixed vmt *added alpha channel*
- Tweaked anims
- NOW WITH WORLD MODEL! (made by Itbankrock)
- Origin options!
- Updated screenshots
- Buy picture
- Kiyoshi's sleeve added
I'm still trying to make this skin better for YOU, so if you find something that I've missed; please send a PM explaining what the problem is.
This skin turned out ALOT better than I expected... I've been wanting to animate Mr.Rifleman's SVT-40 model for a while now and did absolutley NOT want to screw it up :P
I also just want to point out that these textures made by BuLL5H1T are stunningly good *-*
Special thanks to Lord Castiel for an awesome swep and great feedback. You should definitely check out his channel for more awesome stuff! (sötnöt)
Big thanks to Max(R) for awespme buy picture and new screenshots!
Max(R)'s preview (Latest version of the skin)
Lord Castiel's GMOD swep:
Lvu5's awesome preview:
- Nice weapon! Excelent model and textures.
- The sounds are ok. Good job!
- Could you upload the sped-up version again? Dropbox link is dead and I have problems with the weapon.
- I am using it in my CSS which has WW2 Weapons. The Svt-40 would be perfect for it.
> **Posted by Anonymous**
> > **Posted by Ganryu**
> > > **Posted by Anonymous**
> > > Very good. But I don't know why do people need off-line animations to play CS... Because finally everybody are playing it on-line...
> > Not everybody has an internet connection capable of allowing online play. Believe it or not, dial-up internet is still being used to this day. It's well on its way to being phased out, but for the meantime it's still being used as one of the cheapest services available. Because of this, some people are not capable of playing games like CS:S with the rest of the online community.
> Indeed. But there's a fact, the major part of people are playing CS:S on-line. And is better do an on-line version of animations than off-line. Because the on-line version will work correctly in off-line gaming. The off-line animations are cut and has bugs, etc, in on-line gaming.
> And this is the only reason I didn't download it. I don't see the sense make this for few people who have slow internet. I think I'm not alone in that opinion.
> At any rate there are creators who care about this and I really appreciate it.
I made a second compile to fix the animations speeds. It looks like shit, but I can upload them if you want them.
> **Posted by Anonymous**
> > **Posted by BuLL5H1T**
> > Kopter did say that these anims we`re not compatible for online play from the start..It`s also his first full compile,so cutting the lad some slack would be appreciated...Out of the numerous guys I know,he,probably more than anyone,wants to please everyone.Unfortunately at present."It is,how it is"...But I`m sure ,he`ll bust his ball`s to please everyone eventually.
> > He`s still learning though,so try to be patient bud..
> I'm not judging him. I could say the same about different releases of other creators. But I really love this weapon and can't enjoy it.
It's actually not that hard to fix this submission. It's just a need to re-organize the sequence order in the .qc to match the slot that the weapon skin goes to (in this case, the G3/SG-1). I'll be uploading something that people can use as a reference for this, so feel free to take a look once it's up.