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Custom M4A1 on BrainCollector's Animation
[Latmiko](http://www.gamebanana.com/members/1291953 ""): Edits QC File, Make phong, Hacking the model, Camo Texture, and 2nd Compiles
[kalasnikov88](http://www.gamebanana.com/members/298110 ""): Anims port, Edits, Smoothing the model, 1st Compiles
[BrainCollector](http://www.gamebanana.com/members/454578 ""): Animations
[SevenZero](http://www.gamebanana.com/members/425768 ""): Sounds
VALVe: Other Sounds, Model, Default Texture
1.Acog from SG552
2.Silencer and Vertical Grips from TMP
3.Magazine from FAMOUS oops!! I mean FAMAS :D
4.The Bullet in Magazine from M249
5.[Here](http://www.gamebanana.com/cs/tuts/10683 "") the tutorial of hacking model...
6.Phong, [Click Here](http://www.gamebanana.com/cs/tuts/10823 "") for the tutorial.
Thanks [Klipfl1P](http://www.gamebanana.com/members/1254892 "") to make video preview, and thanks to [Tobbit](http://www.gamebanana.com/members/1098236 "") to make realistic Render...
- It is interesting how you took those parts from all of those different guns, put it together, and made it look decent.
- Textures could be better.
- Include V model.
- Oh yeah, did I say nice?
> **Posted by Neon_Lamp**
> Keren juga tuh skinnya tapi handlenya ilanging dong. soalnya handlenya tembus ama tangan (menurut gue)
> omong2 phong itu apa?
> nice skin but can you remove the handle? i think the hande is bugged with the hands.
> btw what it is phong?
Lihat post punya Tobbit.
Look Toobit's post.
Keren juga tuh skinnya tapi handlenya ilanging dong. soalnya handlenya tembus ama tangan (menurut gue)
omong2 phong itu apa?
nice skin but can you remove the handle? i think the hande is bugged with the hands.
btw what it is phong?
> **Posted by Trool Face**
> WoW awesome m4a1. I love the that animations, and its a beautiful hack. Nice one 10/10 :D
> PS: Maybe you could use another m4a1 instead of that one because I don´t like very much of that m4a1 model.
Yeah, i see this have bug when reloading, i see the bug when the hands clipout the magazine.
> **Posted by TunisiaN.**
> Because I'm new in Gamebanana, I have a question:
> What is the "PeeWee" model?
Every weapon model in CS is stored in 3 separate files, for instance: p_ awp.mdl, v_ awp.mdl, w_ awp.mdl.
The P_ model is the one you see when anothes player uses the weapon. The V_ model is the one you see when you have the weapon in your hands. The W_ model is the one you see when the weapon is on the ground. Peewees mean the P_ and W_ models.