Default M3 Revised

A Skin Mod for Counter-Strike: Source

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M3 Revised

I got annoyed of a lot of the weapons having im-proper ejection ports, and I was bored, so I decided to attempt modelling. This is the result. It was originally just a HQ world model project, but turned into a full on compile. UPDATED : Improved sounds and worked on the compile on IIopns. Preview from Itbankrock coming soon. Preview by MinorSplash

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  • 6y
    Ganryu avatar
    Ganryu avatar There.
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    > **Posted by Koudz**

    > Its nice and feel badass, but i can see some glitch.
    > Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    Actually, I just tested this out to see for myself and you are right.

    The only thing that I can suggest to fix that is to make the model slightly larger, repositioning it as needed if necessary.
    Not as serious as you'd think.
  • 6y
    Koudz avatar
    Koudz Offline
    Member Joined 6y
    Its nice and feel badass, but i can see some glitch.
    Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.
    • Agree x 1
    Bananite
  • 6y
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    http://www.youtube.com/watch?v=ITJh3Hub9dQ

    Video that's a tad bit quieter.
    Store Brand Preview Maker
  • 6y
    Minorsplash avatar
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    Hi thar!

    • Helpful x 1
    Minorsplash avatar
    Mantra
    Minorsplash
  • 6y
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    Member Joined 7y
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    > **Posted by sentrygunman**

    > > **Posted by The Ultimator**
    >
    > > Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.
    >
    > Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

    Makes sense i guess, thanks for compiling this on IIopn's m3 anims though. :D

    9.8/10

    • Funny x 1
  • 6y
    SentryGunMan avatar
    Member Joined 8y
    1,714 points Ranked 2756th
    > **Posted by Flakk.**

    > Why wouldn't you take screenshots showing the side that you remodeled?

    Complete coincidence, I didn't notice that until you pointed it out.
    Animator, texturer, compiler. avatar
    Mantra
    Animator, texturer, compiler.
  • 6y
    Win-Zip avatar
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    Damage Inc. Flag Affiliation: Damage Inc.
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    Why wouldn't you take screenshots showing the side that you remodeled?
    • Interesting x 1
    Waiting For The Sandman avatar
    Mantra
    Waiting For The Sandman
  • 6y
    SentryGunMan avatar
    Member Joined 8y
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    > **Posted by The Ultimator**

    > Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.
    Animator, texturer, compiler. avatar
    Mantra
    Animator, texturer, compiler.
  • 6y
    Ganryu avatar
    Ganryu avatar There.
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    > **Posted by Opposing Veteran**

    > Sweet, been waiting for something like this. Kinda strange how the entire gun is black during in game. Literally, the entire gun is pitch black.

    That sounds like a video card driver issue. Make sure your drivers are up to date and give it another try.
    • Agree x 1
    Not as serious as you'd think.
  • 6y
    The Ultimator avatar
    Member Joined 7y
    1,050 points Ranked 4549th
    Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    9.8/10

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Credits

Key Authors
SentryGunMan
Compile,Re-Modeling
Cas.
Sounds
Millenia
Textures
IIopn
Animations
Valve
Model,Textures,Animations

Submitter

SentryGunMan avatar
Member Joined 8y
1,714 points Ranked 2756th

SentryGunMan
Creator
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Category

Sub-category
M3 icon
M3
Super-category
Shotgun icon
Shotgun

Attributes

Stats

Posts
11
Views
17,553
Downloads
4,529
Total Downloads
4,529
Date Added
6y
Date Modified
6y

Scores

89 bScore
9.7 Rating

6 voters

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Development Info

Notes
3DS Max & Milkshape

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