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ohai everyone , i bring you another compile ( fancy ? ).
**A new update , see patch list or change log.**
A few days ago , i saw this awesome thing , decided to make something out of it. and here it is, arby's FN FAL model on Hypermetal LK-05 animation. Tho some part needs to be tweaked. And scripts are required sorry for the that.
- New Model.
- World Models.
- **2048 x 512 HD Buypic**
Repeating Draw Animations when playing on online servers.
Patched , please re-download ( no partial patch file , please see change log. )
> **Posted by TheyCallMeTaterSalad**
> one error in the animation: the clip port is a lever one, the mag does not simply slide in and get tapped, you have to put the front hinge of the mag in first and then lever it in. same with the g3
tsk tsk tsk, realism, realism, realism, why does it matter so much? just a game, and if you want realism go make, the model, anims, textures etc. by yourself .
> **Posted by Slib**
> Tried to set the "CompatibilityAttenuation" to "0.52" in the scripts, as that worked for an m4a1 in the past, but it's not helping in this instance; it still sounds extremely loud regardless of how far away it is. Anyone else experiencing this or am I the only one?
I get the same thing too. If anyone know how to fix this it would be awesome. Hearing the AK everywhere is really annoying.
Tried to set the "CompatibilityAttenuation" to "0.52" in the scripts, as that worked for an m4a1 in the past, but it's not helping in this instance; it still sounds extremely loud regardless of how far away it is. Anyone else experiencing this or am I the only one?
The sounds can be heard as if they are right infront of you regardless of how far away it's being fired.
I can't remember how to fix this in the scripts... anyone know?
Edit: Thought the animations were still broken, but they seem fine now.