the awpenstein

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an awp based on Van Halen's "frankenstein" guitar

a simple reskin i made to install go to materials/models/weapons/v_models/snip_awp

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Posts

  • 4y
    Commander Fi5h avatar
    Member Joined 4y
    103 points Ranked 27757th
    Give him a break, its his first skin.
    Professional Gamer ;)
  • 5y
    Goombadude3 avatar
    Member Joined 7y
    Ok so i'm not sure anyone posted this, but that's just a Van Halen image stretched to all hell.
    http://bumslogic.files.wordpress.com/2012/01/van_halen_logo-stripes.jpg
    Tell me i'm wrong.
    Cs2D Gun Maker
  • 5y
    PixelBlast avatar
    PixelBlast Offline
    Member Joined 5y
    270 points Ranked 14353rd
    Recolors/Retextures are considered the easiest part of skinning. I don't think you'll ever start making real skins considering that you probably don't know anything about 3D modelisation/animation.

    You're better off not posting anything at all if it's something of this quality.
    Bananite
  • 6y
    hisuky avatar
    hisuky Offline
    Member Joined 6y
    > **Posted by Soldier11**

    > Well, a recolor or edit (hard to find a proper name) is rather bad. You basically took a random photo from Google and overlayed it on the default texture. It takes maximally 5 minutes (because the saving process will take more time than actually overlaying the photo...).
    >
    > Try to learn how to make a completely new texture from scratch instead of overlaying a bunch of images. Details will be lost and the whole thing looks really really bad.
    >
    > Maybe post a WiP in the appropriate section to get more critics to improve your work and enhance it till you have a decent release ready to be published.
    >
    > Also, add better screenshoots next time. Try to take them under different light conditions and angles. Use visually attractive maps that support your texture.
    >
    > Try to make use of shaders, too. Check out this tutorial about phong shading.

    i know it was completely effortless but it was my first skin and im still learning i made like 3 skins so far and i only made this one because i thought the awp was a little bland and boring and i didnt want to just download a solid gold skin for it so i decided to make this by the way thanks for the tutorial i will read it and try to improve myself
    "would you like some caca
  • 6y
    Soldier11 avatar
    Soldier11 avatar Offline
    Member Joined 8y
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    Soldier11 avatar
    Soldier11
    Cannonball Productions Flag
    Cannonball Productions
    Well, a recolor or edit (hard to find a proper name) is rather bad. You basically took a random photo from Google and overlayed it on the default texture. It takes maximally 5 minutes (because the saving process will take more time than actually overlaying the photo...).

    Try to learn how to make a completely new texture from scratch instead of overlaying a bunch of images. Details will be lost and the whole thing looks really really bad.

    Maybe post a WiP in the appropriate section to get more critics to improve your work and enhance it till you have a decent release ready to be published.

    Also, add better screenshoots next time. Try to take them under different light conditions and angles. Use visually attractive maps that support your texture.

    Try to make use of shaders, too. Check out this tutorial about phong shading.

    1/10

    I'm a 3D Animator. avatar
    Mantra
    I'm a 3D Animator.
  • 6y
    hisuky avatar
    hisuky Offline
    Member Joined 6y
    > **Posted by Wound**

    > better then your last skin you posted like 2-4 hours ago. you need to put alot more effort in your retextures, at thia state it looks boring and effortless. the texture looks rushed and hasted.
    >
    > - you got to use static lightning , i recommend Dodge/burn tools to make a decent texture.
    > - If you want I can improve this textures vmt, making normals, phong.
    > - add noise and scratches, it look really good after that step.
    >
    > I got examples for you first theres This one m' boy
    >
    > and this Tutorial made by my Friend The Nuke is good for starters, Here it is
    >
    >
    >
    > although this site have some members who only leave Unconstructive feedback and thinking they make much better skins/retextures

    thank you for actually posting a helpfull coment instead of this sux becuz its rong!
    i would love it if you retextured it
    "would you like some caca
  • 6y
    HylianWolf avatar
    HylianWolf Offline
    Member Joined 7y
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    camo overlay improperly sized on the stock, never looks good...you disgrace Eddy.

    1/10

    I used to make things
  • 6y
    4Echo avatar
    Destiny Flag Affiliation: Destiny
    Moderator Joined 6y
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    4Echo avatar
    4Echo
    Destiny Flag
    Destiny
    Source Shaders Expert
    better then your last skin you posted like 2-4 hours ago. you need to put alot more effort in your retextures, at thia state it looks boring and effortless. the texture looks rushed and hasted.

    - you got to use static lightning , i recommend Dodge/burn tools to make a decent texture.
    - If you want I can improve this textures vmt, making normals, phong.
    - add noise and scratches, it look really good after that step.

    I got examples for you first theres This one m' boy

    and this Tutorial made by my Friend The Nuke is good for starters, Here it is

    although this site have some members who only leave Unconstructive feedback and thinking they make much better skins/retextures

    6/10

    • Agree x 2
    • Helpful x 2
    Only Perfection is Acceptable

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Credits

Key Authors
hisuky
skinning

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hisuky avatar
hisuky Offline
Member Joined 6y

hisuky
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Category

Sub-category
AWP icon
AWP
Super-category
Rifles icon
Rifles

Attributes

Model
Default Model
Texture
Default

Stats

Posts
8
Views
11,683
Downloads
5,030
Date Added
6y

Scores

19 bScore
4.1 Rating

7 voters

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