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Model description : model pack replicating the entire CS model set in low polygon format (1/3 polycount)Ballheads Models
CS 1.6 HighFPS Models v1.03 - *FIXED* Crouch HitBoxes
- Extract into your /Steam/SteamApps/your@account/counter-strike/cstrike -directory
These models have fixed crouch animations which were buggy in ballheads
Based on [n]Maximum Overdrive's ballheads-models. Crouch hitbox problems fixed.
Fixed by mjp (Qnet)
Converted to CS1.6 by mortti (ircnet)
Verry son screens in game !
Dude This has changed my gaming in counter-strike. THANK YOU FOR PLACING THE BODY PARTS ON THE HITBOXES!! If only I can still rate this, I'm going to rate this 11/10.
I checked my FPS with high poly models when I played it it was 9 - 30 (yeah I have a crappy computer). And when I used these low poly models, I just had 23 - 63 FPS!! It really made my online gaming really faster and better.
* Construction *
Poly Count : largest is 262
Vert Count :
Skin Count : one a piece
Base : blockheads
Editor used : milkshape3d
Known Bugs : hostage models don't have multiple skins (original ones do) I couldn't figure out how to compile them with multiple skins so all non-scientist hostages are wearing orange jumpsuits
Build/Animation time : ~20h