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op4_forest in Opposing Force op4_forest
Map
Half-Life: Opposing Force
Game
Half-Life: Opposing Force
fshy2010
Submitter
fshy2010
2y 1,935 216
  • Biome: Forest
  • Environment: Outdoor
  • Size: Huge
  • Aesthetic: Default
  • Development State: Final/Stable
  • Textures: Default
35hp_bnd in 35hp 35hp_bnd
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
pastuh
Submitter
pastuh
2y 1,938 798
  • Time of Day: Daytime
  • Environment: Outdoor
  • Size: Small
  • Aesthetic: Default
  • Development State: Final/Stable
  • Textures: Default
gm_typicalHouse in Garry's Mod gm_typicalHouse
Map
Garry's Mod
Game
Garry's Mod
PwNeUuR
Submitter
PwNeUuR
2y 4,660 1,545 1
  • Textures: Custom, Default
  • Development State: Beta
  • Aesthetic: Default
  • Size: Medium
  • Environment: Indoor
Scout_Towers in Scout Scout_Towers
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
RadeRaiD
Submitter
RadeRaiD
2y 2,610 989
  • Textures: Default, Custom
  • Development State: Alpha
  • Aesthetic: Default
  • Size: Large
  • Season: Summer
de_shipyard_css in Bomb/Defuse de_shipyard_css
Map
Counter-Strike: Source
Game
Counter-Strike: Source
GameSide00
Submitter
GameSide00
6mo 6mo 1,533 316
  • Textures: Default
  • Development State: Alpha
  • Aesthetic: Default
  • Size: Medium
  • Environment: Outdoor
  • Time of Day: Dawn, Evening
surf_bnw_njv in Skill Surf surf_bnw_njv
Map
Counter-Strike: Source
Game
Counter-Strike: Source
pires11d
Submitter
pires11d
2mo 972 240
  • Textures: Default
  • Development State: Final
  • Aesthetic: Default
  • Environment: Indoor
  • Time of Day: Daytime
  • Size: Medium
Bio Labs v1.0 - Doom 3 in Single Player Bio Labs v1.0 - Doom 3
Map
Doom 3
Game
Doom 3
Dafama2k7
Submitter
Dafama2k7
2y 2,500 276
  • Time of Day: Daytime
  • Environment: Indoor
  • Size: Medium
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default
jail_ozelkuvvetler_b3 in Jail Break jail_ozelkuvvetler_b3
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
RedLabeLGaming
Submitter
RedLabeLGaming
4mo 1,126 198
  • Season: Spring
  • Time of Day: Dawn
  • Size: Large
  • Aesthetic: Default
  • Development State: Alpha
  • Textures: Default
fy_holefight in Fight/Yard fy_holefight
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
Flora Canou
Submitter
Flora Canou
4y 2,932 1,095
  • Time of Day: Daytime
  • Environment: Outdoor, Indoor
  • Size: Small
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default
cs_backalley_2005f in Hostage Rescue cs_backalley_2005f
Map
Counter-Strike: Source
Game
Counter-Strike: Source
Turkey*Raptor
Submitter
Turkey*Raptor
1y 1,943 461 2
  • Structure: Alley
  • Zone: City
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default
bhop_deposito in Bunny Hop bhop_deposito
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
Dario000
Submitter
Dario000
2y 3,249 1,250 2
  • Aesthetic: Default
  • Time of Day: Daytime
  • Development State: Final
  • Textures: Default
bhop_assault in Bunny Hop bhop_assault
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
Zerotech
Submitter
Zerotech
3y 1,945 656
  • Textures: Default
  • Development State: Final/Stable
  • Aesthetic: Default
  • Size: Huge
  • Environment: Outdoor
  • Time of Day: Daytime
ba_jailfort_b1 in Jail Break ba_jailfort_b1
Map
Team Fortress 2
Game
Team Fortress 2
Buns
Submitter
Buns
2y 5,173 1,028 3
  • Textures: Default
  • Development State: Beta
  • Aesthetic: Default
  • Size: Small
  • Time of Day: Nighttime
jump_jetpack in Jump jump_jetpack
Map
Team Fortress 2
Game
Team Fortress 2
VermelhoTF2
Submitter
VermelhoTF2
24d 408 25 2
  • Time of Day: Daytime
  • Environment: Indoor
  • Size: Huge
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default
boxstorage_b1 in Fun Type boxstorage_b1
Map
Counter-Strike: Source
Game
Counter-Strike: Source
battlesoupe
Submitter
battlesoupe
3y 1,797 514
  • Structure: Factory
  • Zone: Industrial
  • Environment: Outdoor, Indoor
  • Aesthetic: Default
  • Development State: Beta
  • Textures: Default
fy_base_laberinto in Fight/Yard fy_base_laberinto
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
asjk52
Submitter
asjk52
2y 1,468 594
  • Textures: Default
  • Development State: Beta
  • Aesthetic: Default
  • Size: Medium
  • Time of Day: Daytime
Lost Complex in Deathmatch Lost Complex
Map
Half-Life
Game
Half-Life
[RUSL@N2004][BEL]
Submitter
[RUSL@N2004][BEL]
5mo 1,134 227 2
  • Structure: Laboratory
  • Environment: Indoor
  • Size: Small
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default
surf_rope in Surf Style surf_rope
Map
Counter-Strike: Global Offensive
Game
Counter-Strike: Global Offensive
Nitropath
Submitter
Nitropath
2y 1y 3,043 622 3
  • Zone: Commercial
  • Environment: Indoor
  • Size: Small
  • Aesthetic: Default
  • Development State: Final
  • Textures: Default, Custom
jump_lokfeyn_a1 in Jump jump_lokfeyn_a1
Map
Team Fortress 2
Game
Team Fortress 2
Drago741
Submitter
Drago741
10mo 1,406 391 1
  • Environment: Indoor
  • Size: Medium
  • Aesthetic: Default
  • Development State: Alpha
  • Textures: Default
jb_legendfun_son in Jail Break jb_legendfun_son
Map
Counter-Strike: Global Offensive
Game
Counter-Strike: Global Offensive
SlayerEge1
Submitter
SlayerEge1
1mo 217 7
  • Environment: Outdoor
  • Size: Medium
  • Aesthetic: Default
  • Development State: Alpha
  • Textures: Default

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