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PP19-01 Vityaz in Submachine Guns PP19-01 Vityaz
Model
Noodum
Submitter
Noodum
access_time 2y remove_red_eye 7,056 cloud_download 803 mode_comment 12
  • Texture Format: TGA
  • Texture Type: Occlusion map, Specular map, Normal map, Gloss map, Albedo map
  • Aesthetic: Realistic
  • Format: OBJ
  • Polycount: Low
Error texture (Custom model/texture) in Customization
Get an error texture for an custom model. I cant figure out whats wrong, I view my custom model in Source SDK model viewer. I get the ugly err...

Thread
Counter-Strike: Source
Game
Counter-Strike: Source
morten8035
Submitter
morten8035
access_time 11y remove_red_eye 3,254 mode_comment 3
P90 Texture (Texture Artist wanted) in General
Request
GameBanana
Game
GameBanana
DeepSix
Submitter
DeepSix
access_time 6y remove_red_eye 916
  • Miscellaneous: p90 texture, p90, legitdeepsix, te
Key in Other/Misc Key
Model
~Mc3
Submitter
~Mc3
access_time 3y refresh 3y remove_red_eye 1,559 cloud_download 127
  • Texture Type: Specular map, Roughness map, Normal map
  • Aesthetic: Realistic
  • Object Type: Historic
  • Polycount: Low
  • Texure Format: PNG
  • Format: OBJ
  • Tricount: 788
tomxride in Deathmatch tomxride
Map
Counter-Strike: Source
Game
Counter-Strike: Source
tomxride
Submitter
tomxride
access_time 8y remove_red_eye 1,130 cloud_download 1,203
  • Players: 32
  • Development State: Final/Stable
surf_radiation_hazard in Surf Style surf_radiation_hazard
Map
Counter-Strike: Global Offensive
Game
Counter-Strike: Global Offensive
warriorgaming
Submitter
warriorgaming
access_time 3y refresh 3y remove_red_eye 2,318 cloud_download 574 mode_comment 3
  • Surf Map Type: Linear
  • Map Tier: 2
  • Surf Type: Skill
  • Development State: Beta
  • Size: Medium
  • Textures: Custom
Hns_sunwaves in Hide and Seek Hns_sunwaves
Map
Counter-Strike 1.6
Game
Counter-Strike 1.6
somelethalart
Submitter
somelethalart
access_time 7y remove_red_eye 3,104 cloud_download 848 mode_comment 3
  • Players: 22
  • Development State: Beta
Thinking of a New Map Style and Type in Customization
Thought of a new map type, maybe someone could give me some advice about it and point out any flaws..

Thread
Team Fortress 2
Game
Team Fortress 2
Sporeling101
Submitter
Sporeling101
access_time 11y remove_red_eye 1,242 mode_comment 8
Possible to type something in console and map use? in Mapping, Modelling and Textures
Is it possible to type a parameter in console and have the map detect it?.

Thread
Counter-Strike: Global Offensive
Game
Counter-Strike: Global Offensive
Morthawt
Submitter
Morthawt
access_time 4y remove_red_eye 930
what is your favorite type of map cs 1.6? in General

Poll
GameBanana
Game
GameBanana
TheCounter155
Submitter
TheCounter155
access_time 7y remove_red_eye 1,047 mode_comment 1
SRSS Bulldog in Rifles SRSS Bulldog
Model
The Edge
Submitter
The Edge
586 Studios
Studio
586 Studios
access_time 4y remove_red_eye 8,017 cloud_download 1,156 mode_comment 11
  • Polycount: 780
  • Tricount: 7800
  • Format: OBJ
  • Texure Format: JPG
  • Texture Type: Albedo map, Normal map, Specular map, Metalness map, Roughness map, Cavity map, Gloss map, Occlusion map, Mask map, Curvature map
Japanese_Angelica_01 in Foliage Japanese_Angelica_01
Model
DomiTibingen
Submitter
DomiTibingen
Mother Nature Studios
Studio
Mother Nature Studios
access_time 4y remove_red_eye 3,444 cloud_download 661 mode_comment 2
  • Miscellaneous: tree, branch, leaf, leaves, bark
  • Texure Format: TGA, VTF, VMT
  • Texture Type: Diffuse map, Specular map, Transparency map
RDG-M in Grenades RDG-M
Model
Papai
Submitter
Papai
access_time 4y remove_red_eye 3,225 cloud_download 616 mode_comment 4
  • Miscellaneous: rdg, rdg-m
  • Format: OBJ
  • Texure Format: TGA
  • Texture Type: Diffuse map, Normal map, Specular map
StatGear Knife in Folding Knives StatGear Knife
Model
noxious
Submitter
noxious
access_time 4y remove_red_eye 2,317 cloud_download 367 mode_comment 1
  • Polycount: 3500
  • Format: FBX, MAX, OBJ
  • Texure Format: JPG
  • Texture Type: Diffuse map, Normal map, Specular map
M1014 in Shotguns M1014
Model
tigg
Submitter
tigg
access_time 3y refresh 3y remove_red_eye 7,246 cloud_download 1,463 mode_comment 11
  • Tricount: 7197
  • Format: 3DS, BLEND, FBX, OBJ, SMD
  • Texure Format: PNG
  • Texture Type: Occlusion map, Normal map, UV map
M82A1 in Sniper Rifles M82A1
Model
yukzx
Submitter
yukzx
access_time 4y remove_red_eye 4,134 cloud_download 721 mode_comment 11
  • Polycount: 14132
  • Tricount: 28606
  • Format: FBX, MAX
  • Texure Format: TGA
  • Texture Type: Albedo map, Normal map, UV map
Escalator in Architecture Escalator
Model
Wammbo
Submitter
Wammbo
BlackDragon Project Studio
Studio
BlackDragon Project Studio
access_time 4y remove_red_eye 3,118 cloud_download 416 mode_comment 8
  • Miscellaneous: escalator
  • Polycount: 1600
  • Tricount: 3256
  • Format: MDL
  • Texure Format: VMT
  • Texture Type: Bump map, Diffuse map, Normal map
Maple_shrub_01 in Foliage Maple_shrub_01
Model
DomiTibingen
Submitter
DomiTibingen
Mother Nature Studios
Studio
Mother Nature Studios
access_time 4y remove_red_eye 3,036 cloud_download 585 mode_comment 4
  • Miscellaneous: maple, bush, leaf, leaves, branch
  • Texure Format: TGA, VTF, VMT
  • Texture Type: Diffuse map, Specular map, Transparency map
PMM-12 v.2 in Pistols PMM-12 v.2
Model
Creator KIT
Submitter
Creator KIT
access_time 4y remove_red_eye 6,500 cloud_download 1,254 mode_comment 13
  • Miscellaneous: pm, pmm-12, 12, pmm, pmm12
  • Format: OBJ
  • Texure Format: TGA
  • Texture Type: Diffuse map, Normal map, Specular map
Glock 17 / Glock 18 (2015) in Pistols Glock 17 / Glock 18 (2015)
Model
tigg
Submitter
tigg
access_time 4y refresh 3y remove_red_eye 12,107 cloud_download 1,973 mode_comment 16
  • Tricount: 3050
  • Format: 3DS, BLEND, FBX, OBJ
  • Texure Format: PNG
  • Texture Type: Occlusion map, Normal map, UV map
  • Try adjusting your search term and filtering by the "Maps" Section

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