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Slayer & eNse7en in General Slayer & eNse7en
WiP
Counter-Strike 1.6
Game
Counter-Strike 1.6
Nekronaium
Submitter
Nekronaium
105th Inc.
Studio
105th Inc.
access_time 2y remove_red_eye 825 mode_comment 14
  • Software Used: Milkshape, Crowbar
  • Genre: Compiling
Mtech Karambit Anims By BDS in General Mtech Karambit Anims By BDS
WiP
Counter-Strike 1.6
Game
Counter-Strike 1.6
Michael Ben David
Submitter
Michael Ben David
Life Tree
Studio
Life Tree
access_time 2y refresh 2y remove_red_eye 1,032 cloud_download 45 mode_comment 10
  • Genre: 3D Animation
  • Software Used: Blender
S.T.A.R.S. Beretta Custom in Sig P228 S.T.A.R.S. Beretta Custom
Skin
Counter-Strike: Source
Game
Counter-Strike: Source
Shadow_RUN
Submitter
Shadow_RUN
105th Inc.
Studio
105th Inc.
access_time 28d remove_red_eye 2,005 cloud_download 288 mode_comment 5
  • Miscellaneous: STRIFER, Beretta, STARS, eNse7en
  • Aesthetic: Realistic
  • Development State: Stable
  • Animation: Custom
  • Texture: Custom
  • Model: Custom
Double EDGE: Burton - MMod in Pistol Double EDGE: Burton - MMod
Skin
Half-Life 2
Game
Half-Life 2
Shadow_RUN
Submitter
Shadow_RUN
105th Inc.
Studio
105th Inc.
access_time 1mo remove_red_eye 2,354 cloud_download 175 mode_comment 7
  • Model: Custom
  • Texture: Custom
  • Animation: Swapped
  • Development State: Stable
  • Aesthetic: Realistic
  • Miscellaneous: eNse7en, beretta, EDGE, MMod
M1911 First draw in General M1911 First draw
WiP
GameBanana
Game
GameBanana
NoGoodNamesLeft
Submitter
NoGoodNamesLeft
access_time 2y refresh 2y remove_red_eye 953 mode_comment 13
  • Software Used: Blender
  • Genre: 3D Animation
Beretta Elite II Reborn in Dual Elites Beretta Elite II Reborn
Skin
Counter-Strike: Source
Game
Counter-Strike: Source
Shadow_RUN
Submitter
Shadow_RUN
105th Inc.
Studio
105th Inc.
access_time 1mo remove_red_eye 2,717 cloud_download 333 mode_comment 24
  • Miscellaneous: IIopn, Elite II, beretta, eNse7en
  • Aesthetic: Realistic
  • Development State: Final
  • Animation: Custom
  • Texture: Custom
  • Model: Custom
Beretta 92FS on STRIFER's Anims in Sig P228 Beretta 92FS on STRIFER's Anims
Skin
Counter-Strike: Source
Game
Counter-Strike: Source
Shadow_RUN
Submitter
Shadow_RUN
Life Tree
Studio
Life Tree
access_time 5mo refresh 5mo remove_red_eye 8,597 cloud_download 1,098 mode_comment 11
  • Miscellaneous: samurai edge, STRIFER, eNse7en, 92FS, beretta
  • Aesthetic: Realistic
  • Development State: Stable
  • Animation: Custom
  • Texture: Custom
  • Model: Custom
MTech MT2020T Modified Karambit in Knives MTech MT2020T Modified Karambit
Model
eNse7en
Submitter
eNse7en
access_time 2y remove_red_eye 2,934 cloud_download 486 mode_comment 6
  • Texture Format: TGA
  • Texture Type: Normal map, Diffuse map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX
  • Polycount: Low
Twin S.T.A.R.S in Pistols Twin S.T.A.R.S
Model
eNse7en
Submitter
eNse7en
access_time 4mo remove_red_eye 2,270 cloud_download 86 mode_comment 5
  • Texture Format: PNG
  • Texture Type: Metalness map, Roughness map, Occlusion map, Normal map, Color map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX, FBX
  • Polycount: Low
Carbon Fiber in Other/Misc Carbon Fiber
Texture
GameBanana
Game
GameBanana
eNse7en
Submitter
eNse7en
access_time 11mo remove_red_eye 960 cloud_download 37
  • Type: Roughness map, Metalness map, Normal map, Diffuse map
  • Size: 4096x4096
  • Format: PNG
Blackhawk! Smoke Stack in Silencers Blackhawk! Smoke Stack
Model
eNse7en
Submitter
eNse7en
access_time 2y remove_red_eye 2,297 cloud_download 205 mode_comment 2
  • Texture Format: TGA
  • Texture Type: Normal map, Diffuse map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX
  • Polycount: Low
Sig Sauer Romeo3 Reflex Sight in Aimpoints Sig Sauer Romeo3 Reflex Sight
Model
eNse7en
Submitter
eNse7en
access_time 10mo remove_red_eye 1,932 cloud_download 100 mode_comment 3
  • Texture Format: PNG
  • Texture Type: Normal map, Occlusion map, Roughness map, Metalness map, Diffuse map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX
  • Polycount: Low
Leupold DeltaPoint Pro Reflex Sight in Aimpoints Leupold DeltaPoint Pro Reflex Sight
Model
eNse7en
Submitter
eNse7en
access_time 2y refresh 2y remove_red_eye 3,763 cloud_download 552 mode_comment 20
  • Polycount: Low
  • Format: MAX, OBJ
  • Object Type: Real
  • Aesthetic: Realistic
  • Texture Type: Diffuse map, Normal map
  • Texture Format: TGA
Beretta 92G Brigadier Elite II in Pistols Beretta 92G Brigadier Elite II
Model
eNse7en
Submitter
eNse7en
access_time 1mo remove_red_eye 1,010 cloud_download 47 mode_comment 2
  • Texture Type: Height map, Color map, Normal map, Occlusion map, Roughness map, Metalness map
  • Polycount: Low
  • Format: MAX, FBX, OBJ
  • Object Type: Real
  • Aesthetic: Realistic
  • Texture Format: PNG
Black & Blue in Pistols Black & Blue
Model
eNse7en
Submitter
eNse7en
access_time 5mo remove_red_eye 1,209 cloud_download 66 mode_comment 4
  • Polycount: Low
  • Format: OBJ, FBX, MAX
  • Object Type: Real
  • Aesthetic: Realistic
  • Texture Type: Color map, Roughness map, Occlusion map, Metalness map, Normal map
  • Texture Format: PNG
Beretta M9 in Pistols Beretta M9
Model
eNse7en
Submitter
eNse7en
access_time 2mo remove_red_eye 3,070 cloud_download 64 mode_comment 6
  • Polycount: Low
  • Format: MAX, FBX, OBJ
  • Object Type: Real
  • Aesthetic: Realistic
  • Texture Type: Color map, Metalness map, Normal map, Occlusion map, Roughness map
  • Texture Format: PNG
Dan Wesson Discretion in Pistols Dan Wesson Discretion
Model
eNse7en
Submitter
eNse7en
access_time 2y refresh 2y remove_red_eye 3,356 cloud_download 487 mode_comment 5
  • Texture Format: TGA
  • Texture Type: Normal map, Diffuse map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX
  • Polycount: Low
Double Edge in Pistols Double Edge
Model
eNse7en
Submitter
eNse7en
access_time 4mo remove_red_eye 2,198 cloud_download 134 mode_comment 9
  • Texture Format: PNG
  • Texture Type: Metalness map, Roughness map, Occlusion map, Normal map, Color map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, FBX, MAX
  • Polycount: Low
Todd Begg Tiburon in Knives Todd Begg Tiburon
Model
eNse7en
Submitter
eNse7en
access_time 10mo remove_red_eye 924 cloud_download 29 mode_comment 10
  • Texture Format: TGA
  • Texture Type: Roughness map, Metalness map, Normal map, Occlusion map, Diffuse map
  • Aesthetic: Realistic
  • Object Type: Real
  • Format: OBJ, MAX
  • Polycount: Low
Black Lagoon Beretta 92F "Sword Cutlass" in Pistols Black Lagoon Beretta 92F "Sword Cutlass"
Model
eNse7en
Submitter
eNse7en
access_time 25d remove_red_eye 541 cloud_download 31 mode_comment 17
  • Polycount: Low
  • Format: FBX, MAX, OBJ
  • Object Type: Real
  • Aesthetic: Realistic
  • Texture Type: Color map, Metalness map, Roughness map, Normal map, Height map, Occlusion map
  • Texture Format: PNG

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