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Vis Leaf Trouble CS:S > Threads > Customization
Screenshots Provided. So, I'm making a bomb map. It's gonna be sexy one day, but right now it lags like shit!! Anyway,...
Natalya
Submitter
Natalya
14y 3,200 6
zm_onadega_v2a CS:S > Maps > Zombie Mod zm_onadega_v2a Natalya
Submitter
Natalya
The Official ZombieMod Studio
Studio
The Official ZombieMod Studio
12y 7,116 2,480 9
  • Miscellaneous: onadega, zombie, ontario, underground, lab, house, farm, secret, secrets
  • Players: 48
  • Development State: Final/Stable
dm_austere_facilityxx CS:S > Maps > Deathmatch dm_austere_facilityxx Natalya
Submitter
Natalya
12y 3,095 1,656 2
  • Miscellaneous: austere, facility, death match, death, industrial, complex, tunnel, hallway, concrete
  • Development State: Final/Stable
fpsb_orbital_marbles CS:S > Maps > Other/Misc fpsb_orbital_marbles Natalya
Submitter
Natalya
12y 4,379 1,434 19
  • Miscellaneous: fpsb, marble, track, contest, orbital, marbles, space
  • Players: 255
  • Development State: Final/Stable
Drivable Air Boat CS:S > Castaways > Tutorial/Reference Maps Drivable Air Boat Natalya
Submitter
Natalya
13y 13,516 3,190 11
  • Miscellaneous: boat, drivable, tutorial, air, airboat, physics
  • Development State: Alpha
  • Players: 4
race_the_marbles CS:GO > Maps > Rally Race race_the_marbles Natalya
Submitter
Natalya
6y 5,424 1,054 3
  • Players: 12
  • Development State: Final/Stable
Create a Driveable Boat Source > Tutorials > Mapping Create a Driveable Boat Natalya
Submitter
Natalya
13y 21,683 35
  • Miscellaneous: boat, drive, drivable, user, controlled, create, make
  • Genre: Mapping
Weapon Spawner (ZM) CS:S > Scripts > EventScripts Mods 1.
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// Script: Weapon Spawner 1.0 // Author: Natalya[AF] block config { // Time before the join message is displayed. es_xsetinfo w_del...
Natalya
Submitter
Natalya
The Official ZombieMod Studio
Studio
The Official ZombieMod Studio
12y 6,618 2
  • Miscellaneous: weapon, weapons, spawn, spawner, zombie, zombie mod
zm_siberia CS:S > Maps > Zombie Mod zm_siberia Natalya
Submitter
Natalya
12y 3,992 1,628 8
  • Miscellaneous: snow, siberia, prairie, field, farm, town, abandoned, desolate, isolated, russia, winter, zombie, ghos
  • Players: 48
  • Development State: Final/Stable
zm_onadega CS:S > Maps > Zombie Mod zm_onadega Natalya
Submitter
Natalya
13y 8,494 2,369 15
  • Miscellaneous: zombie, house, onadega, ontario, farm, canada, latvia
  • Players: 48
  • Development State: Final/Stable
In-Depth Guide to Hint Brushes Source > Tutorials > Mapping In-Depth Guide to Hint Brushes Natalya
Submitter
Natalya
13y 12,635 19
  • Miscellaneous: hint, skip, optimize, optimization, hammer
  • Genre: Mapping
race_space_view_csgo CS:GO > Maps > Rally Race race_space_view_csgo Natalya
Submitter
Natalya
6y 7,408 1,444 1
  • Development State: Final/Stable
af_omega_v2 CS:S > Maps > Bomb/Defuse af_omega_v2 Natalya
Submitter
Natalya
13y 12,860 5,678 15
  • Miscellaneous: af, omega, bomb, defuse, warehouse, city, night, office
  • Players: 48
  • Development State: Final/Stable
A N00b's Guide to HLMV CS:S > Tutorials > Modelling A N00b's Guide to HLMV Natalya
Submitter
Natalya
11y 20,694 13
  • Miscellaneous: hlmv, models, model, modeling, guide
  • Genre: Modelling
zm_salon_moon CS:S > Maps > Zombie Mod zm_salon_moon Natalya
Submitter
Natalya
13y 10,245 2,707 12
  • Miscellaneous: salon, moon, space, zombie, sailor, zm, ship, gravity, asteroid
  • Development State: Final/Stable
Player Model Editing for N00bs CS:S > Tutorials > Modelling Player Model Editing for N00bs Natalya
Submitter
Natalya
12y 86,844 64
  • Miscellaneous: compiling, compile, player, skins, models, model, skin, studio compiler, milkshape, milkshape 3d, hlmv
  • Genre: Compiling, Modelling
re_speederbase_hjt_v4 CS:S > Maps > Fun Type re_speederbase_hjt_v4 spawi
Submitter
spawi
10y 3,750 1,875 1
Model Help? CS:S > Threads > Customization
Okay so like you can see here I got this player model to work mostly, but it doesn't hold weapons ri...
Natalya
Submitter
Natalya
13y 1,450
Light Problem CS:S > Threads > Customization
Some brushes flash fullbright?. Basically, whenever I run my map some of the brushes flash like completely bright or completely dark...
Natalya
Submitter
Natalya
14y 809 5
trikz_research_laboratories_b3 CS:S > Maps > Trikz trikz_research_laboratories_b3 Silent_
Submitter
Silent_
9y 756 9 2
  • Development State: Beta

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