_temp = player; player = "jizz"; sleep 5; player = _temp; closeDialog 0; player addWeapon 'ItemMap'; abcd= { _pos = [_this select 0, _this select 1, _this select 2]; (vehicle player) setpos [_pos select 0, _pos select 1, 0]; player setVariable["lastPos",1];player setVariable["lastPos",[]]; onMapSingleClick ""; openMap [false, false]; }; openMap [true, false]; onMapSingleClick "[_pos select 0, _pos select 1, _pos select 2] call abcd"; deleteMarker "respawn_west";