Realistic Half-Life: Source difficulty

A Config Script for Half-Life: Source

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// Physics
sv_accelerate 100
sv_airaccelerate 100
sv_wateraccelerate 25

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger                  "25"
sk_battery                      "13"
sk_healthcharger                "25"
sk_healthkit                    "13"

// PLAYER
sk_plr_dmg_crowbar              "15"
sk_plr_dmg_9mm_bullet           "17"
sk_plr_dmg_357_bullet           "26"
sk_plr_dmg_buckshot             "15"
sk_plr_dmg_mp5_grenade          "150"
sk_plr_dmg_rpg                  "150"
sk_plr_dmg_xbow_bolt_plr        "20"
sk_plr_dmg_xbow_bolt_npc        "20"
sk_plr_dmg_egon_narrow          "7"
sk_plr_dmg_egon_wide            "20"
sk_plr_dmg_gauss                "25"
sk_plr_dmg_grenade              "150"
sk_plr_dmg_hornet               "7"
sk_plr_dmg_tripmine             "150"
sk_plr_dmg_satchel              "150"

sk_npc_head 7
sk_player_head 7

sk_npc_chest 5
sk_player_chest 5

sk_npc_stomach 3
sk_player_stomach 3

sk_npc_arm 1.5
sk_player_arm 1.5

sk_npc_leg 2
sk_player_leg 2

// MISC
sk_max_9mm_bullet               "250"
sk_max_357_bullet               "36"
sk_max_buckshot                 "125"
sk_max_mp5_grenade              "10"
sk_mp5_grenade_radius           "100"
sk_max_rpg_rocket               "5"
sk_max_xbow_bolt                "50"
sk_max_uranium                  "100"
sk_max_grenade                  "10"
sk_max_hornet                   "8"
sk_max_snark                    "15"
sk_max_tripmine                 "5"
sk_max_satchel                  "5"

// Leech
sk_leech_health "2"
sk_leech_dmg_bite "2"

// Headcrab
sk_headcrab_health              "10"
sk_headcrab_dmg_bite            "10"

// Snark
sk_snark_health                 "15"
sk_snark_dmg_bite               "15"
sk_snark_dmg_pop                "20"

// Vortigaunt
sk_islave_health                "1" // health reduced due to a bug that makes the Vortigaunt stronger than it really is
sk_islave_dmg_claw              "15"
sk_islave_dmg_clawrake          "30"
sk_islave_dmg_zap               "20"

// Houndeye
sk_houndeye_health              "25"
sk_houndeye_dmg_blast           "20"

// Black Mesa Scientist
sk_scientist_health     "25"
sk_scientist_heal       "25"

// Barnacle
sk_barnacle_health      "30"

// Alien Controller
sk_controller_health    "30"
sk_controller_dmgzap    "20"
sk_controller_speedball "1000"
sk_controller_dmgball   "5"

// Black Ops. Assassin
sk_hassassin_health     "30"

// Black Mesa Security
sk_barney_health                "35"

// Hazardous Environment Combat Unit
sk_hgrunt_health                "35"
sk_hgrunt_kick                  "20"
sk_hgrunt_pellets               "6" // number of pellets shot with the shotgun (should be the same as the player)
sk_npc_dmg_9mm_bullet           "17" // 9mm. bullet (should be the same as the player)
sk_npc_dmg_9mmAR_bullet         "17" // 9mm. bullet
sk_npc_dmg_12mm_bullet          "195" // 12mm. bullet (.50 Cal.)
sk_hgrunt_gspeed                "600"

// MiniTurret (small one)
sk_miniturret_health    "40"

// Sentry Turret (little one)
sk_sentry_health        "40"

// Turret (big one)
sk_turret_health        "50"

// Zombie
sk_zombie_health                "35" // should be a scientist HP +10
sk_zombie_dmg_one_slash         "20"
sk_zombie_dmg_both_slash        "40"

// Bullsquid
sk_bullsquid_health             "50"
sk_bullsquid_dmg_bite           "75" // due to the acid in its mouth, causes more damage than the Ichthyosaur
sk_bullsquid_dmg_whip           "30"
sk_bullsquid_dmg_spit           "20" // should be the double of a snark exploding damage (pop)

// Ichthyosaur
sk_ichthyosaur_health           "75"
sk_ichthyosaur_shake            "50"

// Alien Grunt
sk_agrunt_health                "75"
sk_agrunt_dmg_punch             "50" // Alien grunts are big and strong!
sk_npc_dmg_hornet               "7" // should be the same as the player

// Gargantua
sk_gargantua_health             "1000"
sk_gargantua_dmg_slash          "30"
sk_gargantua_dmg_fire           "5"
sk_gargantua_dmg_stomp          "100"

// Nihilanth
sk_nihilanth_health             "1000"
sk_nihilanth_zap                "25"

// Big momma
sk_bigmomma_health_factor       "2"
sk_bigmomma_dmg_slash   "100"
sk_bigmomma_dmg_blast   "75"
sk_bigmomma_radius_blast "250"

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1v4n
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