DroidInfinityy's scout script

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PLEASE NOTE, Credit goes to me and the author of the null cancelling movement script.

98 lines | 3 kb | Raw Code
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echo "============================================="
echo "Droid's scout script was loaded successfully!"
echo "============================================="

If you are unsure of what a certain bind does, scroll down for help!

Droid's scout script V1

//BINDS
bind "1" "slot1;r_drawviewmodel 0"
bind "2" "slot2;r_drawviewmodel 1"
bind "3" "slot3;r_drawviewmodel 1"
bind r "reload
bind f "+inspect"
bind t "say_team enemy med down"
bind mwheelup +jump
bind mwheeldown "r_drwaviewmodel 1"
bind mouse4 "r_drawviewmodel 0"
bind 2 slot2;r_drawviewmodel 0
bind 1 slot1;r_drawviewmodel 0
bind q lastinv


bind shift null
crosshair 0
cl_autoreload 1


// Disable ragdolls
cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0

//Closed captions
closecaption 1

// Disable gibs
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0

// Null-cancelling movement script
// (prevents you from pressing two opposing directions, which causes you to stop moving)

bind w +mfwd
bind s +mback
bind a +mleft
bind d +mright

alias +mfwd "-back;+forward;alias checkfwd +forward"
alias +mback "-forward;+back;alias checkback +back"
alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
alias +mright "-moveleft;+moveright;alias checkright +moveright"
alias -mfwd "-forward;checkback;alias checkfwd none"
alias -mback "-back;checkfwd;alias checkback none"
alias -mleft "-moveleft;checkright;alias checkleft none"
alias -mright "-moveright;checkleft;alias checkright none"
alias checkfwd none
alias checkback none
alias checkleft none
alias checkright none
alias none ""

//FOV
fov_desired 90
viewmodel_fov 130/P-REC

//P-REC
bind pgdown "prec_mark"

//HELP
bind mwheelup +jump >binds scrollwheelup to jump.
bind mwheeldown "r_drawviewmodel 1" >binds scrollweeldown to turn off viewmodels
bind mouse4 "r_drawviewmodel 0" >binds mouse4 (side button on mouse) to turn ON viewmodels.
bind q lastinv > Binds q to switch between the 2 last used weapons.
bind mouse2 +attack2 > binds mouuse2 to secondary attack
bind shift null >unbinds shift cause I want
crosshair 0 > If you are using a HUD crosshair, this will prevent it from fucking up.
cl_autoreload 1 > Automaticly makes you reload when a shot is fired.
bind t "say_team enemy med down > Press T to say "Enemy medic down" in teamchat.

//HELP 2
fov_desired 90 >makes you see more of your screen, example: You see enemies quicker
viewmodel_fov 130 >Makes your weapon STILL visible but smaller. (My personal preference)
bind pgdown "prec_mark" >press the "PageDown" button (arrowdown) to make a bookmark if you have P-REC installed.
Closed captions 1 > Turns on closed captions everytime you have the ability to. (See when enemies are weak, calling for medic, etc.
//Null canelling movement script > Prevents you from stopping when hitting 2 corresponding movement keys.

//LINKS TO IMPORTANT STUFF

Prec -> http://etf2l.org/help/p-rec/
Closed captions -> http://code.google.com/p/tf2captions/
Goes into tf/cfg, if you already have a scout script move it out or replace it.

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DroidInfinityy
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