HOLLIDAY

A Config Script for Counter-Strike: Source

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"20"
   {
    "name"              "HOLLIDAY"
    "author"            "HOLLIDAY"
    "required_level"    "40"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "4"
    "skillnames"        "Capture|Pistol Skills|Rifle Skills|Quick Switch"
    "skilldescr"        "Capture an enemy at spawn|Each pistol has dirrefent skills|Each rifle has dirrefent skills|Quickly switch primary and secondary weapons"
    "skillcfg"          "player_spawn|player_attacker|player_attacker|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_2"       "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds"
    "racealias_1"       "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_2"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1
    "
skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
   
    "skill2_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_elite"   "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
    "racealias_usp"     "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
    "racealias_glock"   "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
    "racealias_p228"    "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
    "racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
    "racealias_deagle"  "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elite;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_usp;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glock;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fivesevn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deagle"
    "racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
    "racealias_uspsfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"  
    "racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
    "racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"  
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"  
    "racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
    "racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"  
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = elite) then racealias_elitesfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = usp) then racealias_uspsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = glock) then racealias_glocksfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p228) then racealias_p228sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = fiveseven) then racealias_fsevnsfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = deagle) then racealias_deaglsfx"

    "skill3_setting"    "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
    "racealias_xm1014"  "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
    "racealias_m249"    "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
    "racealias_ak47"    "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
    "racealias_p90"     "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
    "racealias_mac10"   "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 - 80;es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
    "racealias_g3sg1"   "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
    "racealias_m4a1"    "es est_playplayer event_var(userid) weapons\explode3.wav;es est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker)  #multi #greenm4a1 #lightgreenRaiden's Thunder God"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm1014;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1"
    "racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 61;es_xmath wcs_z2 + 31;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es_xmath wcs_z1 + 60;es_xmath wcs_z2 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
    "racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"  
    "racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
    "racealias_p90sfx"  "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"  
    "racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"  
    "racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
    "racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"  
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = xm1014) then racealias_xm10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m249) then racealias_m249sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = ak47) then racealias_ak47sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = p90) then racealias_p90sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = mac10) then racealias_mac10sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = m4a1) then racealias_m4a1sfx"

    "skill4_setting"    "es_xsetinfo wcs_quick 3|es_xsetinfo wcs_quick 2|es_xsetinfo wcs_quick 0.5|es_xsetinfo wcs_quick 0.1"
    "racealias_l6"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_xm1014;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_elite;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 0;es es_xtell server_var(wcs_userid) #multi #greenxm1014 #lightgreenelite"
    "racealias_l5"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m249;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_usp;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 6;es es_xtell server_var(wcs_userid) #multi #greenm249 #lightgreen #lightgreenusp"
    "racealias_l4"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_ak47;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 5;es es_xtell server_var(wcs_userid) #multi #greenak47 #lightgreenglock"
    "racealias_l3"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p90;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p228;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 4;es es_xtell server_var(wcs_userid) #multi #greenp90 #lightgreenp228"
    "racealias_l2"      "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_mac10;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_fiveseven;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 3;es es_xtell server_var(wcs_userid) #multi #greenmac10 #lightgreenfiveseven"
    "racealias_hl0"     "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_g3sg1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 1;es es_xtell server_var(wcs_userid) #multi #greeng3sg1 #lightgreenglock"
    "racealias_hl1"     "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m4a1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_deagle;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 2;es es_xtell server_var(wcs_userid) #multi #greenm4a1 #lightgreendeagle"
    "skill4_cmd"        "es_xsetinfo wcs_switch 0;es_keygetvalue wcs_switch WCSuserdata server_var(wcs_userid) switch;if (server_var(wcs_switch) = 0) then racealias_hl0;if (server_var(wcs_switch) = 1) then racealias_hl1;if (server_var(wcs_switch) = 2) then racealias_l2;if (server_var(wcs_switch) = 3) then racealias_l3;if (server_var(wcs_switch) = 4) then racealias_l4;if (server_var(wcs_switch) = 5) then racealias_l5;if (server_var(wcs_switch) = 6) then racealias_l6"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
    "ultimate_cooldown" "0"
}

Posts

  • 10y
    Soldier62994 avatar
    Member Joined 10y
    532 points Ranked 8488th
    Skill1: Capture (chance to Capture an enemy at spawn)
    skill2: Pistol Skills ( fastest draw with a six guns )
    skill3: Rifle Skills ( 7 primary weapons 7 skills )
    Skill4:Quick Switch (Quickly switch primary and secondary weapons) the higher you level the quicker you'r able to switch weapons

    only the elite and glock do extra damage
    usp freezes for 2 seconds
    p228 gives you health for a kill
    five seven teleports the enemy to you (like scorpions skill)
    deagle does a physpush like magician does
    so does the xm1014 just slightly different.(magicians m3 skill)
    ak47 burns the enemy
    p90 does a physpush like shadow shock does
    the mac10 does scorpions skill (you have to drop the m4a1 to be able to pic that one up...need to fixx that)
    the g3sg1 makes invisible players visible
    and the m4a1 shakes the enemy
    http://www.wc3source.de/board/ avatar
    Mantra
    http://www.wc3source.de/board/
  • 10y
    NightStalker avatar
    NightStalker avatar Offline
    Member Joined 11y
    94,764 points Ranked 35th
    15 medals 1 legendary 2 rare
    • 10 years a member Medal icon
    • Reached 75,000 Points Medal icon
    • 6 years a member Medal icon
    • Became a Club Leader Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    No description...
    Pretty Much Amazing
  • 10y
    RedArmySoldier avatar
    Member Joined 10y
    6,295 points Ranked 726th
    What does it do?
    If you want INS skins just pm

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HOLLIDAY
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HOLLIDAY avatar
HOLLIDAY Offline
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Date Added
10y
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