Automatic Trade offers

A Config Script for Team Fortress 2

Now you can advertise without and impacts to play!

144 6,379 bytes Raw Code
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// This is a Mr.Panface Script, give me credit if you use it

alias "F_msg" "C_msg1"
alias "SAY_msg" "MSG1"
bind "i" "T_TradeOffers"

alias "T_TradeOffers" "tosON"
alias "tosON" "alias T_TradeOffers tosOFF; alias TOS_LOOP TOSMESSAGE; wait 1; TOS_LOOP; echo Automatic Trade-Offers [ON]!"
alias "tosOFF" "alias T_TradeOffers tosON; alias TOS_LOOP; echo Automatic Trade-Offers [OFF]!"

alias "TOSMESSAGE" "F_msg; SAY_msg; wait 2500; TOS_LOOP"
alias "TOS_LOOP" "TOSMESSAGE"

// 10 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "MSG6" "say Test Message 6; C_msg6"
//alias "MSG7" "say Test Message 7; C_msg7"
//alias "MSG8" "say Test Message 8; C_msg8"
//alias "MSG9" "say Test Message 9; C_msg9"
//alias "MSG10" "say Test Message 10; C_msg10"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg6; alias SAY_msg MSG5"
//alias "C_msg6" "alias F_msg C_msg7; alias SAY_msg MSG6"
//alias "C_msg7" "alias F_msg C_msg8; alias SAY_msg MSG7"
//alias "C_msg8" "alias F_msg C_msg9; alias SAY_msg MSG8"
//alias "C_msg9" "alias F_msg C_msg10; alias SAY_msg MSG9"
//alias "C_msg10" "alias F_msg C_msg1; alias SAY_msg MSG10"

// 9 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "MSG6" "say Test Message 6; C_msg6"
//alias "MSG7" "say Test Message 7; C_msg7"
//alias "MSG8" "say Test Message 8; C_msg8"
//alias "MSG9" "say Test Message 9; C_msg9"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg6; alias SAY_msg MSG5"
//alias "C_msg6" "alias F_msg C_msg7; alias SAY_msg MSG6"
//alias "C_msg7" "alias F_msg C_msg8; alias SAY_msg MSG7"
//alias "C_msg8" "alias F_msg C_msg9; alias SAY_msg MSG8"
//alias "C_msg9" "alias F_msg C_msg1; alias SAY_msg MSG9"

// 8 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "MSG6" "say Test Message 6; C_msg6"
//alias "MSG7" "say Test Message 7; C_msg7"
//alias "MSG8" "say Test Message 8; C_msg8"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg6; alias SAY_msg MSG5"
//alias "C_msg6" "alias F_msg C_msg7; alias SAY_msg MSG6"
//alias "C_msg7" "alias F_msg C_msg8; alias SAY_msg MSG7"
//alias "C_msg8" "alias F_msg C_msg1; alias SAY_msg MSG8"

// 7 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "MSG6" "say Test Message 6; C_msg6"
//alias "MSG7" "say Test Message 7; C_msg7"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg6; alias SAY_msg MSG5"
//alias "C_msg6" "alias F_msg C_msg7; alias SAY_msg MSG6"
//alias "C_msg7" "alias F_msg C_msg1; alias SAY_msg MSG7"

// 6 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "MSG6" "say Test Message 6; C_msg6"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg6; alias SAY_msg MSG5"
//alias "C_msg6" "alias F_msg C_msg1; alias SAY_msg MSG6"

// 5 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "MSG5" "say Test Message 5; C_msg5"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg5; alias SAY_msg MSG4"
//alias "C_msg5" "alias F_msg C_msg1; alias SAY_msg MSG5"

// 4 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "MSG4" "say Test Message 4; C_msg4"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg4; alias SAY_msg MSG3"
//alias "C_msg4" "alias F_msg C_msg1; alias SAY_msg MSG4"

// 3 offers
//alias "MSG1" "say Test Message 1; C_msg1"
//alias "MSG2" "say Test Message 2; C_msg2"
//alias "MSG3" "say Test Message 3; C_msg3"
//alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
//alias "C_msg2" "alias F_msg C_msg3; alias SAY_msg MSG2"
//alias "C_msg3" "alias F_msg C_msg1; alias SAY_msg MSG3"

// 2 offers
alias "MSG1" "say Test Message 1; C_msg1"
alias "MSG2" "say Test Message 2; C_msg2"
alias "C_msg1" "alias F_msg C_msg2; alias SAY_msg MSG1"
alias "C_msg2" "alias F_msg C_msg1; alias SAY_msg MSG2"

// Note: 1 offer isn't included due to how it would just be a looping message



// This is a Mr.Panface Script, give me credit if you use it
Hello! I'm back with a new script, this time something more chat oriented. Today I present you: The Trade Offer Automizer!

This Script contains:
  • A way to automate trade offers in servers
  • Up to 10 pre-configured slots for the trade offers
  • An easy way to advertise any trades you might want to be doing
Knowledge needed to use this script:
  • Ability to create a script and have it run on start-up
  • Ability to Comment out parts of the script (configuration)

This script allows you to change whatever is contained within the "test message" sections, along with allowing you to choose which key you want to use

How to Configure this script:
  1. Find how many trade offers you want to use
  2. Comment out any code (not top part) that isn't that section you want
  3. Uncomment the code block you want to use
  4. Configure the messages you want to send
  5. Jump in a game and use em!
If you need help in configuration, post a question or send me a DM

Congrats! You can now hit a button to send messages about your items AND play at the same time!

I hope you all enjoy.
- Mr.Panface
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