Primordia

A Review

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You may be tired of the onslaught of post-apocalyptic fiction but Primordia's is a unique one set in a melancholy world where robots have inherited a dead earth after their creators have perished. These robots are themselves very human - some are childlike, some are confused, some have become theological and some, like the main character, are naive.



Primordia's visual style immediately struck me as something as unique and other-worldly as H. R. Giger's biomechanical art in the Alien Franchise. Other moments reminded me of Hayao Miyozaki's NausicaƤ of the Valley of the Wind.

You are introduced to a world the character knows little about. It is unclear what your purpose is or where you came from. In one instance, the protagonist who has never seen a human, comments on a human skeleton has a primitive robot design. It's surprising moments like this that makes the world and its characters so unique and compelling.



Primordia is difficult by comparison to other point-and-click adventures like those by Artifex Mundi. Clues can be given by your companion, which I restored to several times.



If you like casual point-and-click adventures this is a must play. If you like science-fiction and/or post-apocalyptia, Primordia provides a unique and often unexpected tale.



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Score

Art
9.5
Voice Acting
9
Story
9
Puzzles
8
Accessibility
6
Overall
8.3

Pros & Cons

Pros
  • Rich background
  • Good dialogue and humor
  • Detailed and imaginative artwork
  • Efficient and well designed UI
  • Excellent voice acting and music
Cons
  • Some puzzles are a bit of a stretch
  • No gradual introduction to game mechanics or puzzles
  • No objectives list - can be difficult to remember what you're supposed to do
  • If you miss some dialog, you miss it for good
  • Pixelated graphics may not be for everyone

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Views
619
Date Added
1y
Date Modified
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