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Default Dan coin collect hitsound
- A Request for GameBanana
The infamous "blip!" sound you hear whenever you collect a coin in Default Dan - the thing you touch that will trigger your death. Why's that? Well, if you've been living under a rock, Default Dan is a Mario clone game where logic is in reverse. Examples being coins that kill you like I already said, and landing on spikes act like trampolines.
In order to receive the points bounty, you should fulfil the following requirements.
Try make it sound as clean as possible, including no background noise whatsoever.
> **Posted by Devieus**
> Like most coin sounds in indie games, I suspect it was generated in SFXR, or some derivative thereof. Perhaps you can try recreating it yourself.
I don't recreate sounds. I have no skill whatsoever in that sort of stuff. Nor do I tend on learning anytime soon, anyway.