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NavMesh Tool (Working AI)

A Request for The Legend of Zelda: Breath of the Wild (WiiU)

Request Open

This Request is available to take on. You could deliver it and receive the point bounty as a reward for your efforts.
Map Modding, especially Custom Shrines for Breath of the Wild were introduced roughly a year ago.
A lot of things were figured out, but there is still one big and important thing which we can't control yet: The NavMesh!

What is the Navmesh?

The NavMesh contains shknm2 navigation mesh files, used to determine where enemies and NPCs can walk in order to control their AI. -

Now when you load into a shrine, the default NavMesh will cover all the mesh you would walk on. If you then import ur custom map model, it will stay at it's default position. 

A workaround, which is awful, is to move your map model roughly to the default one. Unfortunalety the NavMesh doesn't cover the whole shrine "Box", just the mesh you can walk on. Because of that it's like a lottery if you hit the NavMesh on some spots or not.

What happens if custom maps / actors don't have navmesh?

Enemies will behave weirdly and aren't a challenge anymore. Archers and keese still seem to work fine but all the other important enemies such as Bokoblins, Moblins, Lizalfos, Lynels, Guardians, etc... won't work properly anymore. Also horses can't run on custom maps. Apparently NPC rails also don't work.

I don't have the knowledge to create tools or to understand this .shknm2 file type. I would like to request someone to dig into that. It will rise the map modding a lot!

Thanks in advance


In order to receive the points bounty, you should fulfil the following requirements.

  1. A tool that allows us to generate NavMesh (.shknm2) on our custom map models / actors for Wii U and Switch

Bounty Contributors

MemberContributionDate NewestBoTWModder avatar
70 points 2d
NewestBoTWModder avatar
30 points 3d
Sven Cakemann 1,000 points 21d banan039 3,469 points 22d linktlh 400 points 22d OkamiTakahashi 700 points 23d rdnc 200 points 23d Orcacle/Fish 500 points 24d tom avatar
500 points 24d
DesertYoshi Super Smash Bros. Ultimate 64 Flag
Super Smash Bros. Ultimate 64
900 points 25d
Trollsquad57 500 points 25d banan039 2,000 points 25d iloveswitchmodding 10 points 25d Graewyn 500 points 25d Waikuteru 500 points 25d Waikuteru 20 points 25d
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Waikuteru avatar
Waikuteru Joined 2y ago
2,693 points Ranked 20,148th
12 medals 1 rare
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Oct 8th, 2020
@ 9:22 pm GMT+0000
Additional Rewards
  1. New Custom Dungeon for everyone with smart enemies ;)
Rules regarding Additional Rewards


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