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Fixed HD Idle Animations
- A Request for Half-Life: Opposing Force.
In the HD version of Opposing Force, the grunts use the LD version of their idle animations, as compared to their Half-Life and HL: Blue Shift counterparts, which have a different idle animation between the HD and LD versions, I simply want this fixed if possible. The image explains what I'm talking about a lot better if you still don't understand.