Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

Requests to improve Sonic R's features!

A Request for Sonic R

Members see zero ads. Membership is 100% free
Great Job  for all of those who improved the game so far!
Here are some suggestions that can make the game even cooler, with hope it can be achieved:
1) Resuscitate the old Beta (and much better) models of Dr. Eggman and Amy.
2) Change the hit effects of the missiles of Dr. Eggman and Egg-Robo to be more effective (instead of just jumping the character, ironically boosting him).
3) 4 Random characters (when unlocked) to compete with - instead of only weak\strong- to make the Grand Prix more versatile.
Keep up the good and much appreciated work!

Bounty Contributors

MemberContributionDate CrocGG 24 points 16hr CrocGG 15 points 18d CrocGG 10 points 1mo CrocGG 20 points 2mo CrocGG 10 points 2mo CrocGG 20 points 2mo


In order to win the bounty, you should fulfil the following requirements.

  1. Must be compatible with the Sonic R Mod-Loader


Sign up to access this!
  • Showin avatar
    Showin username pic Joined 5y ago
    5,310 points Ranked 1229th
    27 medals 3 legendary 8 rare
    • 15+ Entries! GameBanana’s Christmas Giveaway 2017 Medal icon
    • Returned 5000 times Medal icon
    • Reached 100 subscribers Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twenty-One Winner! Medal icon
    • 8-14 Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Returned 1000 times Medal icon
    access_time 2mo
    I've been working on my own Sonic R thing but it doesn't really change anything your asking for. But maybe its in the same vein of the stuff you want.

    I changed the physics / controls of the game to generally play a lot better and be more balanced and managed to add some other things as well. I can send you it if you want to test it out for me before I release anything. (along with a list of all the stuff I changed)
    Growin avatar
    URL to post:
  • InvisibleUp avatar
    InvisibleUp Joined 2y ago
    701 points Ranked 42829th
    access_time 2mo edit 2mo
    A couple of notes on this:

    Request 3 is implemented in JSONMenu, but that's really not in a stable state right now and I'm not currently interested in working on it further at the moment. That said, a large problem is that the characters are inherently tiered into standard/metal not just by stats but also by the routes the AI takes, and mixing them might not be the best idea.

    Number 2 was done in Sonic Redux, but I haven't yet found the relevant code in the 2004 disassembly. Redux changed the missile routing code to be more direct (as the old code tried to stick to cardinal directions if possible, probably due to limitations of the Saturn hardware), killed the player's speed when they were hit, and took away some of their rings. That said there's a number of ways to do this.

    Number 1 has been attempted, but so far we haven't gone anywhere. If you remember how crap the new models looked in Redux, that's largely what we're still dealing with. That and crashes/stability issues, because unlike Redux the mod loader doesn't have a rewritten character loader yet.

    Sonic R is not a game that's meant to be modded, and the fact that Redux was even possible was nothing short of a miracle. I tried to work towards making it a more moddable game with things like JSONMenu, but there is so much work to be done that rewriting the game in Unity or whatnot would almost certainly be less work. As such, I've largely lost interest in modding Sonic R.
    Feeling the Sunshine
    URL to post:
  • access_time 2mo
    Pretty sure InvisibleUp already did #2 for Sonic Remix.
    URL to post:
  • skeddles avatar
    skeddles Joined 6mo ago
    379 points Ranked 48070th
    access_time 2mo edit 2mo
    Just want to say that things like these would require a deep level of understanding and decompiling the game's files, which no one really has yet, aside from MainMemory/InvisibleUp who have many other games to work on, and Sonic R is probably one of the least popular ones. So unless you can convince someone with that skill level to work on Sonic R, or learn it yourself, chances of modding like this are probably pretty slim.
    • Agree x 2
    URL to post:


Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

The Bounty

Available Bounty
99 points
Total Contributions
Top Contributor
CrocGG with 99 points


Sign up to access this!
Sign up to access this!
Sign up to access this!


Sign up to access this!



Oct 6th, 2019
@ 6:27 am GMT+0000


  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • favorite 0
  • remove_red_eye 370
  • mode_comment 7
  • access_time 2mo