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Warpaint groups on custom models.

A Question for Team Fortress 2

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I don't know where to find any guides on this so I guess I'll ask here.
How do I make the files necessary to add custom warpaint groups on custom models? I know that the Albedo texture is just the texture without any baking but I'm still wondering how you make the groups and wearblend. The most I know is about the groups texture and how it uses shades of red to mark it's paint regions, but I don't know where those shades of red go.

Any help?
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